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Spell:Sun School Spells

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Note: This page will be updated to follow the "text only" format similar to the Myth School Spells page.
Need to review the Spell descriptions to reflect the same description as on the Spell page.

Contents

Description

(Icon) Sun.png Sun School is the school of enchantments and mutations. It focuses on manipulating spells the Wizard already owns.

All Sun Spells only function during the current duel, and will disappear afterwards - unless you used a treasure card, in which case the all unused spells enchanted become treasure cards in your Side Deck. Sun Spells can increase damage, heal amount, accuracy, and the power of wards and charms. When a Sun Spell affects another card, the Sun Spell is discarded, meaning it can only be used once within a duel. However, if a Sun-Enchanted Spell is cast and then Reshuffle is cast, the Sun Spell, Enchanted Spell, and Original Spell will all return to the Spell Deck.

Sun Spells from Sun School Trainer

Name Level Description # of Pips

Strong

50

+100 (Icon) Damage.png to 1 spell

0

Keen Eyes

50

+10% (Icon) Accuracy.png to 1 spell

0

Giant

52

+125 (Icon) Damage.png to 1 spell

0

Accurate

52

+15% (Icon) Accuracy.png to 1 spell

0

Sniper

54

+20% (Icon) Accuracy.png to 1 spell

0

Monstrous

56

+175 (Icon) Damage.png to 1 spell

0

Unstoppable

58

+25% (Icon) Accuracy.png and
+10% (Icon) Armor Piercing.png to 1 spell

0

Gargantuan

58

+225 (Icon) Damage.png to 1 spell

0

Colossal

64

+275 (Icon) Damage.png to 1 spell

0

Extraordinary

64

+25% (Icon) Accuracy.png and
+15% (Icon) Armor Piercing.png to 1 spell

0

Primordial

86

+100 to 1 (Icon) Healing.png spell

0

Potent Trap

86

+10% to 1 negative (Icon) Damage.png(Icon) Ward.png spell

0

Sharpened Blade

86

+10% to 1 positive (Icon) Damage.png(Icon) Charm.png spell

0

All Sun Spells

Sun Spells from Other Trainers

Name Level Description # of Pips Trainer

Mutate Sprite

54

Mutate Sprite into Midnight Sprite

0

Korsten Bloodscorn

Mutate Swarm

55

Mutate Locust Swarm into Polar Swarm

0

Korsten Bloodscorn

Mutate Banshee

55

Mutate Banshee into Forsaken Banshee

0

Korsten Bloodscorn

Mutate Wyvern

56

Mutate Ice Wyvern into Fire Wyvern

0

Korsten Bloodscorn

Mutate Kraken

56

Mutate Kraken into Inferno Kraken

0

Korsten Bloodscorn

Mutate Minotaur

57

Mutate Minotaur into Deadly Minotaur

0

Korsten Bloodscorn

Mutate Phoenix

58

Mutate Phoenix into Thunderbird

0

Korsten Bloodscorn

Radical

110

+150 to 1 (Icon) Healing.png spell

0

Qyburn Stellargaze

Epic

110

+300 to 1 (Icon) Damage.png spell

0

Qyburn Stellargaze

Aegis

110

Protects positive (Icon) Ward.png or (Icon) Charm.png from 1 removal

0

Qyburn Stellargaze

Indemnity

110

Protects negative (Icon) Ward.png or (Icon) Charm.png from 1 removal

0

Qyburn Stellargaze

Cloak

Private Arena Rank

Cloak a (Icon) Ward.png or (Icon) Charm.png

0

Diego the Duelmaster

Sun Spells from Other Sources

Name Level Description # of Pips Source

Daybreaker

Any

Delays Spell 1 (Icon) Round.png
First Casts Spell
+4 (Icon) Power Pip.png

0

Spellements

Nightbringer

Any

Delays Spell 1 (Icon) Round.png
Second Casts Spell
+4 (Icon) Power Pip.png

0

Spellements

Sun Spells from Quests

Name Description # of Pips Quest Line Prerequisites

No Quests currently give Sun Spells

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