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Spell:Balance School Spells

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Note: This page has been updated to follow the "text only" format similar to the Myth School Spells page.
Need to review the Spell descriptions to reflect the same description as on the Spell page.

Contents

Balance Spells from Arthur Wethersfield and Alhazred

Name Level Description # of Pips

Scarab

1

Deals 65-105 Balance Damage

1

Scorpion

5

Deals 160-200 Balance Damage

2

Weakness

8

Applies a -25% Damage Charm on Target

0

Locust Swarm

10

Deals 245-305 Balance Damage

3

Sandstorm

16

Deals 255-295 Balance Damage to all enemies

4

Balance of Power

22

+25% to all Balance Damage

2

Spectral Blast

26

Deals 440 Fire Damage, 365 Ice Damage, or 550 Storm Damage

4

Donate Power

33

Target gains 2 regular Pips

1

Elemental Golem

42

Deals 245-305 Balance Damage and applies -50% Storm, Fire, and Ice Damage Wards on self

4

Iron Curse

42

Deals 55 Balance Damage and 300 Balance Damage over 3 Rounds to all enemies

4

Hydra

42

Deals 230 Fire Damage, Ice Damage, and Storm Damage

6

All Balance Spells

Balance Spells from Other Trainers

Name Level Description # of Pips Trainer

Elemental Trap

15

Applies +30% Fire, Ice, and Storm Damage Wards

1

Niles

Spirit Trap

20

Applies a Ward that increases the next Death, Myth, and Life Damage Spell by 30%

1

Niles

Reshuffle

20

Reshuffles all used or discarded cards back into the deck

4

Mildred Farseer

Unbalance

22

Dispel next outgoing Balance spell

2

Mildred Farseer

Elemental Blade

25

+35% to next Ice, Storm, and Fire damage spells

1

Niles

Spirit Blade

25

+35% to next Death, Myth, and Life damage spells

1

Niles

Sap Health

25

Sacrifice Minion for 500 Health

1

Croaky

Elemental Spear

80

Applies +20% Ice, Storm, and Fire Armor Piercing Charms

1

Enya Firemoon

Spirit Spear

80

Applies +20% Death, Myth, and Life Armor Piercing Charms

1

Enya Firemoon

Counterforce

97

+20% Armor Piercing to all Balance Damage and +15% Critical Chance for all Balance Spells

4

Amelia Stardust

Precision

100

Applies a +25% Accuracy Charm

0

Jaki Whisperwind

Power Nova

48

Deals 665 Balance Damage to all enemies

7

Jaki Whisperwind

Balance Spells from Other Sources

Name Level Description # of Pips Source

Loremaster

Any

Deals 235-315 Balance damage, then -15% damage (Weakness) and -25% accuracy (Black Mantle) on target

4

Grady, Loremaster (The Atheneum)

Ninja Piglets

Any

Deals 420-510 Balance Damage

4

Grady, Wysteria Lore Pack, Loremaster (The Atheneum)

Samoorai

Any

Deals 460-540 Balance damage

5

Ninja's Lore Pack, Shoji, Master Yan Kan Kook, Loremaster (The Atheneum)

Savage Paw

Any

Deals 500 Balance Damage to target and applies a +25% Damage Charm on self

5

Grady, Shaman's Lore Pack, Loremaster (The Atheneum)

Spiritual Tribunal

Any

Deals 425 Myth Damage, Life Damage, or Death Damage

4

Spellements

Steal Pip

Any

Steals one Pip from target

0

Spellements

Balance Spells from Quests

Name Description # of Pips Quest Line Prerequisites

Elemental Shield

Applies -50% Fire, Ice, and Storm Damage Wards

0

Enrollment

Complete Unicorn Way

Precision

Applies a +25% Accuracy Charm

0

Introduction to Balance

Level 7

Spirit Shield

-50% to next incoming Death, Myth, and Life damage spells

0

Rescue Report

Complete Cyclops Lane

Balanceblade

+25% to the next outgoing Damage or Steal Spell

0

Sorcerer's Apprentice / Everything Being Equal

Level 12

Black Mantle

-45% accuracy to next spell

0

The Sixth School

Complete Wizard City

Mander Minion

Summons a Minion of Balance

3

Talking to Trees / Playing with Fire / Adding the Frosting / Take It by Storm / Bugging Out!

Level 18

Helping Hands

Restores 125 Health + 465 Health over 3 Rounds

3

Back to Balance

Complete Krokosphinx

Hex

+30% to next incoming damage spell

0

Temple Dweller

Complete Krokotopia

Judgement

Deals 100 Balance damage per pip

X

Paying Your Dues / Takin' the Omnibus / Winds of Change

Level 28

Bladestorm

Applies a +20% Damage Charm on self and all allies

1

Bad News...

Complete Marleybone

Elemental Defuse

Dispel next outgoing Fire, Ice, and Storm spells

5

I Know a Guy... / Thief of Spells

Level 35

Spirit Defuse

Dispel next outgoing Life, Death, and Myth spells

5

I Know a Guy... / Thief of Spells

Level 35

Spectral Minion

Summons a Minion of Fire, Ice, or Storm

4

Present Danger / Red Heat / Second Frost / Perfect Storm / Balancing Act

Level 38

Power Nova

Deals 665 Balance Damage to all enemies

7

Nova Express / Sickness and Health / Crystal Command / Breaking Glass

Level 48

Availing Hands

Restores 70 Health + 780 Health over 3 Rounds

4

The Spell Trade / The Runedown

Level 55

Ra

Deals 420-500 Balance Damage and -40% to the next outgoing Damage Spell to all enemies

8

Here Comes the Sun / Good Day Sunshine / Sun King

Level 58

Chimera

Deals 345 Myth, Life, and Death Damage

9

The Purreau Project / Three Heads Are Better... / Lights, Chimera, Action!

Level 68

Mana Burn

Target takes 80 Balance damage per pip (of their own total) and loses 3 pips

5

No Pain, No Agravaine

Level 72

Supernova

Destroy target Aura dealing 405 Balance Damage to target

2

Always After Me Charms

Level 75

Nerys

Summons a Minion of Balance

5

Marvelous Minions / The First Professor / The Barbed Heart

Level 75

Sabertooth

Deals 805-905 Balance Damage to target and -50% to the next incoming Fire, Ice, Storm, Myth, Life, and Death Damage Spells to self

10

Hold That Tiger / Keep Smilodon

Level 88

King Artorius (Balance)

Deals 665 Balance Damage and gives -45% Damage Charm (Weakness) to target, and gives +10% Balance Armor Piercing Charm to self

8

Letters of Light

Complete Azteca

Gaze of Fate

Deals 325 Balance Damage and 345 Damage of a random primary school to target, and applies a +25% Balance Damage Global

5 (+1 Shadow Pip)

Walpurgisnacht

Level 100

Nested Fury

Deals 805 Ice Damage, 970 Fire Damage, or 1,050 Storm Damage to all enemies

6 (+1 Shadow Pip)

Nested Fury

Level 108

Sand Wurm

Deals 768 Balance Damage divided equally to targeted enemies

4 (+1 Shadow Pip)

Sand Wurm

Level 118

Scion of Balance

Deals 955 Balance Damage to target; deals double the amount of Damage if the caster has 6 or more positive Charms, then Enfeeble self after casting

11

Finally Growing Into It

Complete Empyrea Part 1

Mockenspiel

Deals 830-950 Balance Damage to target and converts 3 Blades on self to universal Blades of 50% their original values

5 (+1 Shadow Pip)

Mole Problems

Complete Empyrea

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