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AluraMist
@Sparck @Eric Stormbringer @Kyle IceWielder --- Just an fyi.
From the Wizard101 social media sites:
Wizards, Test Realm is back online for the week!
"What has been the most interesting new content or changes that you've seen on Test Realm so far?"
See the current Update Notes with "Bugs Fixes and Other Changes" listed at the bottom of the Test Realm Update Notes here.
BUG FIXES AND OTHER CHANGES
Some of the following may have also been noted above in the main notes:
Combat & Spells:
*Spellements added to Arc 1 Quests
*Rank 1 Spellements added to Spellements101 Quest
*PvP Tree Gambit spells have been renamed and are now able to be trained by other schools
*Balance’s Arc 1 Spellement Path B and Gambit spells have been updated
*Added an option for players to “Hide PvP Spectators” when you are in a PvP match
*Completing the Tantrum fight should now longer cause players to get stuck in the instance
*Player versus Player quest should now be completable in all cases
We also have tightened up the Matchmaking so that there should be fewer rank mismatches (eg Recruits will not match above Veteran). Please be aware that this narrows the pool of possible opponents, especially in the middle ranks, which may result in longer queue times.
Loot System Modifications
Dragonspyre Loot System Modifications:
*Added gear crafting to Dragonspyre Crafting Anvil in Dragon’s Roost
*Added new “Claw” reagent
*Moved hats from Tumok Gravelbeard to Malistaire
*Added Decks to Viktor Snowcrusher
Khrysalis Loot System Modifications:
*Added gear crafting to Zelicia the SnoopingOne in Sardonyx
*Added new “Pollen Mote” reagent
*Shifted all Galleries Loot to Archmagus Lorcan
*Added Decks to Galleries
Quests
*Howl’s Moving Cannonball side quest should now be easier to follow through
*Repairing the sarcophagus in the Vision Things quest should now progress the quest properly
*Several additional quest goals previously collectable by only part of a group should now be collectable by all participants
Housing & Guilds
*New Housing Gauntlet recipes and reagents added to Lloyd FallingWater in the Shopping District
*A fountain was added to the Large Guild House pool of water
*Zaylin’s Cage in a Black Sun Pyramid quest should now open properly
*Dancing Floor housing item should no longer crash the game
*Frogfather and Pawtunias can now be properly placed
*Imp’s Hideaway housing item moved to correct category
*School Board housing item is now changeable on walls
*Corrected display for the Guild Crafter when the result is a Recipe
Badges
*1% of 1% badge should now award properly after being fulfilled
*Dance Revolutionary raid badge should now be awarded correctly
*Corrected the Way of the Ninja Pig badge descriptions
*Swift Chest raid badge should now show progress as expected
*Added new icons for Raid Badges
Pets
*Some Maycasts that previously weren’t firing should now cast properly
Graphics & UI, Performance
*Improved Play as Pet camera angles
*Some additional stability fixes
*Raid Key has new artwork
*Additional misc. UI polish