I realize it's probably too late to give suggestions for the next update since Test is already out, but figured that now is as good as any time to talk about GUILD specific things I'd love to see....
1. Please create a way to see contributions to the guild. Even if it's just the leader(s), there really should be a way to see what members have contributed. Everyone can see when a player last logged in and currently that's the only way to see "active" but of course that's a terrible measure of contribution. Ideally there could be a screen where the leader(s) could see azoth donated, items donated, items placed in the guild, etc. Since there's a cap of 50 members it's essential to be able to differentiate those who contribute to the guild from those who are just...there. If they don't want to give the leader(s) this info, maybe there could be some rating, worn as a badge or at least show up as a stat somewhere, that could take all those things into consideration. Might not be everyone's idea of fair but at least it would be better than what is in place right now which is nothing!
2. Improve the decorating experience. There has to be some way that when an item is placed by Player A, only Player A (or leader(s)?) can move that item. Sometimes items get moved intentionally because Player B thinks they are "improving" what Player A has done but sometimes changes are made unintentionally. Ideally items wouldn't just be locked but anyone who tries to move it would get a pop up like "this item is locked by Player A". That way if someone does want to make changes they know exactly who to talk to. I think this is something that most guilds struggle with and there are a few strategies to prevent chaos, but even if guilds had a "lock item" option that could be checked I think it would prevent a lot of frustration.
3. Improve the Guild Chat tab. Love the idea and it's great when people use it but there really should be a time stamp on chats and when there is a chat on the guild tab then it should be super obvious to anyone who has main or group chat tab open. People rarely check the chat tab because messages there are almost always old or else are easily missed.
4. Improve the Guild Message system. The current message system is so flawed it is practically unusable. You can make a message to meet for Beastmoon but for the where your options are Krok, or Marlybone, or...what? How can you do Beastmoon anywhere else but the Arena in WC? The where should include Realm, not world, for activities that happen in a fixed location (Arena, Beastmoon, etc) and World AND Realm for vague activities like Questing.
5. Raids. Don't even know where to begin on Raids. I'm all for a challenge but when the activity is so complex that players practically MUST participate in Voice Chat....too much. But since I don't see KI making them MORE easy, maybe KI could make a practice mode? Some way that smaller groups - the Vanguard, the Outside fighters, the Drummers - could practice their specific part without A> the challenge of gathering 12 people together and B> without potentially wasting a Raid key that is NOT cheap to make. The learning curve for the "average" guild is so steep that giving us a chance to practice would be a huge help reduce the number of guilds that fail then permanently give up in frustration.
6. Make an Anvil for a Raid Keys. To craft a raid key you need 650 Azoth plus 10 montrology TC. How many people can hold 650 TC PLUS all the rest of the TC they need? What a PAIN. But if they made Keys craftable via the Anvils like how upgrades are done - where all players can contribute Azoth instead of one players holding 650 TC cards at once - then it spreads the burden around. And then the key sits there and gets used only when the 12 players doing the raid show up to collect the key.
7. A shared TC Vault. Yes, this request has been around a long time but with Azoth being so crucial it's time KI gave us a place to store TC. Of course, a TC Vault for home would be great too, but a Guild vault would be so helpful so that we can pool Azoth.
Overall I think Guilds have potential and I can't wait to see what the future holds but hopefully it will include all of the above. Or as much as possible!
Think we'll see any of this, @Arthur Wethersfield?
Casp