Primal Blade: +50 Blade and Activate a HoT on target
475 Health
+1 Pip
Normal speed
Imp Mischief: 75 Damage, then Detonate a DoT on target, dealing +50 damage, if you have a Blade
Gift of Life: Give all allies a card. This card heals one target by 100 for 1 pip
Life Cycle: 100 Damage over 4 rounds and 150 Healing to self over 3 rounds, or 300 healing over 4 rounds if the enemy team has a minion
Cat Attack: 225 Damage, or clear a DoT on yourself for 300 Damage instead
Light of Life: +200 Healing Blade to all allies, clear a Trap from each one for each Heal card in your hand
Rejuvenate (Tier 2): 300 Healing over 4 rounds, then clear a Trap for a +100 Healing Blade
Ankh Blade (Tier 3): +100 Healing Blade, then clear a Trap for each Heal card in your hand
Bantam Strike (Tier 4): 150 Damage, then 150 Heal over 3 rounds to self if you have a Blade
Dance of Destiny (Tier 5): 200 Damage to all enemies over 4 rounds, 150 Healing over 3 rounds to all allies. 300 Healing over 3 rounds if the enemy team has a minion
Carrion Scream: 125 Damage, +50 Blade if target has a HoT
350 Health
+1 Pip
+20% speed
Eldritch Hex: 200 Drain to all enemies, clear a Blade from each for a -100 Weakness
Deathly Toll (Tier 3): 125 Damage, then stun self for 1 round
Death's Embrace: -100 Weakness, then clear a HoT for a -50 Weakness to all enemies
Parry Blade: +100 Blade, or +150 Blade instead if you have a Shield
Death Breath (Tier 5): 150 Damage to all enemies, then +100 Blade to self if you have a Shield
Deadly Weapons (Tier 2): +200 Blade to all allies, then +150 Shield to any ally that has a Shield
Touch of Unlife (Tier 4): 150 Drain, then clear a Blade for -100 Weakness
Healsteal Blade: Remove a HoT from an enemy and +50 Blade to self (regardless if a HoT was removed)
Feline Fatale: 250 Damage and steal a Blade
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