Yes, you are
technically correct; but my observations still remains and if anything you have highlighted what I said. My post had gotten long enough as is, so I tried to keep it simple and to the point.
The others were indeed there first, then removed due to player outcry;
BUT then Briskbreez was added
despite the outcries from the previous attempts to add cheating bosses and it stayed making it, in my opinion, the first
permanent cheat.
The fact remains that at first they did
initially listen to their primary customers; yet they caved in to the hard-core gamers and went and created Briskbreez and it just got worse and worse from there. This is the same attitude that prevailed with PVP, it started out as something basic and was quickly poluted, again in my opinon, with hard-core gamers and the toxic over top combatters who scared others away...and now we have seen how many revisions/eras in their attempt to "fix" PVP.
To put it simply, they seem to have forgotten the main/general public in favor of the hard-core gamers by cramming cheating bosses down our throats...sad, very sad.
@Sparck, I think this thread is touching on some very important issues that you need to review, follow and pass along to the "powers that be". In an effort to appease the hard-core gammers, KI is slowly destroying one of the major elements that made W101 so popular in the first place...anyone, even young kids, could easily learn and play the game.
Agreed. Yes, there is a need for minor cheating to help promote more challenge and growth of the wizards; but the key word is MINOR. The growth of over the top cheating has become a growing cancer killing the game for the vast, VAST ocean of casual players who may be, like I was, looking for an introduction to online gaming and relaxation. They are literally currently alienating and chasing off the biggest customer base possible to pander to the smaller hard-core basewhich means a loss of massive revenues.
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