Monstrolgy Spell mixed with Spellaments - Wizard101 Forum and Wizard101 Fansite
   
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    1. #1
      aspireme24's Avatar
        aspireme24 is offline Journeyman Wizard

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      Monstrolgy Spell mixed with Spellaments

      I was thinking that it be nice if we could get spellements to change up our monstrology spells to also add aditional hit to our hit spells like the astral hit enchants even if it doesnt go up as high. cause Maxing out Monstrology requires the some of the more recent worlds which for certain schools means they need more hits so allowing us to add a hit amount to our spells would be nice.

    2. #2
      Hidrac's Avatar
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      Re: Monstrolgy Spell mixed with Spellaments

      Quote Originally Posted by aspireme24 View Post
      I was thinking that it be nice if we could get spellements to change up our monstrology spells to also add aditional hit to our hit spells like the astral hit enchants even if it doesnt go up as high. cause Maxing out Monstrology requires the some of the more recent worlds which for certain schools means they need more hits so allowing us to add a hit amount to our spells would be nice.
      What I have been doing since Monstrology came out. Test to see what your Extract Spell does damage. For bigger bosses I will still add in some EPICs (etc) to wear them down. You can get 2 Animus' when hittting with Extract. Third if you get the DEFEAT HIT. Softening them up before is fine.
      Master of Hydra
      "Sometimes you're the windshield, sometimes you're the bug."
      Spoiler
      Sorry young wizard that would be a SPOILER

    3. #3
      aspireme24's Avatar
        aspireme24 is offline Journeyman Wizard

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        •  Balance
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      Re: Monstrolgy Spell mixed with Spellaments

      Quote Originally Posted by Hidrac View Post
      What I have been doing since Monstrology came out. Test to see what your Extract Spell does damage. For bigger bosses I will still add in some EPICs (etc) to wear them down. You can get 2 Animus' when hittting with Extract. Third if you get the DEFEAT HIT. Softening them up before is fine.
      Wouldnt need to wear them down first IF the Monstrology cards gaave like +200 wouldnt need to give the current Max hit enchant but something to help so a couple blades and the Monstrology spell can one shot atleast the adds. Maybe even add a way for us to get the Azoth along with Animas with Monstrology.

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