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  • Results 1 to 10 of 10
    1. #1
        sparkyflamefire is offline Journeyman Wizard

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      Bugged Karamelle badges

      First, let me say thank you for fixing the glitch with Forged in Fire.

      Now if you could just do the same for the following badges, or at least clarify the requirements for them so that we know whether it is indeed a glitch or just some unknown requirement that we are missing. For example, does it make a difference whether someone fled and used recall. I think a lot of people overlook that part of the requirements for the Undozer badge, which requires that no one gets a late penalty (when they rejoin the battle).

      Badge: Drawless Victory
      Requirement: No wizard casts a spell
      Numerous wizards have done exactly that, even to the point of having zero cards in their deck so that the initial draw doesn't ruin it for the badge. Or having less than 7 cards, so that even if they do cast a spell, there is nothing to draw. Do pet may casts count; and if so, how can we survive without pet heals? Is a full team required, or can you do it solo?

      Badge: Judge Veg (multiple)
      Requirement: Solo Judge Veg and defeat while in veg form.
      Again, I know wizards who have done exactly that, and not gotten the badge. This is one where someone fled and used recall after minion was dead. Upon return, no minion. Does that make a difference? Does it still count as solo if you summon a minion or henchman?

      Badge: 1 'n 100
      Requirement: Defeat Bundozer with 1wizard at full health and 1wizard at less than 1%.
      This badge is an iffy badge. I know someone who actually got it. But when she tried to help us get it, doing the exact same thing she did when she got it, we didn't get the badge.
      What she did: Have a wizard die in combat, then finish battle. At the end of the battle, the 'dead' wizard comes back with one life. The rest heal up to full health. then defeat Bundozer with first round knock out.

      Badge: (Not sure of name name)
      Requirement: Have 5 copy qhats in combat
      Could you clarify requirement. 5 total copy qhats in the battle? All at the same time? Counting both sides? Does it count as 1 or 2 if you kill one, have it respawn, and kill that one too? Does boss count as 1 of the 5? Or have 5 copy qhats summoned to your side (That way YOU have them)? Does it matter how many wizards are in the battle, because if you have a full team, she won't be able to summon any to your side. And the one time we tried, she in fact never summoned any minions even after we killed the spiritual and elemental copy qhats.

      You can refer to this thread to see our discussions to see our player discussions on these badges:
      http://www.wizard101central.com/foru...-Badges/page10

      This one in particular applies to the 5 copy qhat badge:



      In general, I think that anytime you have some really weird requirement (Defeat treemugger on 14th round, for instance) where meeting the requirement is not really any kind of accomplishment, you need to have some way in game of unlocking the requirement so that you know exactly what you have to do.

      Edit: @Sparck, could you pass this on to the developers?
      Last edited by sparkyflamefire; 2-8-21 at 8:31:33 PM.

    2. #2
      Happy Fun Ball's Avatar
        Happy Fun Ball is offline Grandmaster Wizard
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      Re: Bugged Karamelle badges

      These may all be bugged, but there's no way to tell since we don't know exactly how to get these badges. It might be easier to test them if someone from KI would tell us just what it takes to get them.

    3. #3
      Sparck's Avatar
        Sparck is offline Wizard101 US Faculty
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      Re: Bugged Karamelle badges

      Quote Originally Posted by sparkyflamefire View Post
      First, let me say thank you for fixing the glitch with Forged in Fire.

      Now if you could just do the same for the following badges, or at least clarify the requirements for them so that we know whether it is indeed a glitch or just some unknown requirement that we are missing. For example, does it make a difference whether someone fled and used recall. I think a lot of people overlook that part of the requirements for the Undozer badge, which requires that no one gets a late penalty (when they rejoin the battle).

      Badge: Drawless Victory
      Requirement: No wizard casts a spell
      Numerous wizards have done exactly that, even to the point of having zero cards in their deck so that the initial draw doesn't ruin it for the badge. Or having less than 7 cards, so that even if they do cast a spell, there is nothing to draw. Do pet may casts count; and if so, how can we survive without pet heals? Is a full team required, or can you do it solo?

      Badge: Judge Veg (multiple)
      Requirement: Solo Judge Veg and defeat while in veg form.
      Again, I know wizards who have done exactly that, and not gotten the badge. This is one where someone fled and used recall after minion was dead. Upon return, no minion. Does that make a difference? Does it still count as solo if you summon a minion or henchman?

      Badge: 1 'n 100
      Requirement: Defeat Bundozer with 1wizard at full health and 1wizard at less than 1%.
      This badge is an iffy badge. I know someone who actually got it. But when she tried to help us get it, doing the exact same thing she did when she got it, we didn't get the badge.
      What she did: Have a wizard die in combat, then finish battle. At the end of the battle, the 'dead' wizard comes back with one life. The rest heal up to full health. then defeat Bundozer with first round knock out.

      Badge: (Not sure of name name)
      Requirement: Have 5 copy qhats in combat
      Could you clarify requirement. 5 total copy qhats in the battle? All at the same time? Counting both sides? Does it count as 1 or 2 if you kill one, have it respawn, and kill that one too? Does boss count as 1 of the 5? Or have 5 copy qhats summoned to your side (That way YOU have them)? Does it matter how many wizards are in the battle, because if you have a full team, she won't be able to summon any to your side. And the one time we tried, she in fact never summoned any minions even after we killed the spiritual and elemental copy qhats.

      You can refer to this thread to see our discussions to see our player discussions on these badges:
      http://www.wizard101central.com/foru...-Badges/page10

      This one in particular applies to the 5 copy qhat badge:



      In general, I think that anytime you have some really weird requirement (Defeat treemugger on 14th round, for instance) where meeting the requirement is not really any kind of accomplishment, you need to have some way in game of unlocking the requirement so that you know exactly what you have to do.

      Edit: @Sparck, could you pass this on to the developers?
      The first two we're definitely aware of. I'm looking into the others to see how those are acquired.

    4. #4
      Sierra SeaSong's Avatar
        Sierra SeaSong is offline Legendary Wizard

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      Re: Bugged Karamelle badges

      Quote Originally Posted by Sparck View Post
      The first two we're definitely aware of. I'm looking into the others to see how those are acquired.
      Let me just add, I think it is ridiculous that we need to rely on Data Miners to figure out badges now. I personally do not trust this information, but in this case we have no choice.

      If badges are going to be this obscure, we need at least a hint from you guys on what to do, not like anyone is getting these by accident.

    5. #5
      Willowdreamer's Avatar
        Willowdreamer is offline W101C Team Leader

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      Re: Bugged Karamelle badges

      Quote Originally Posted by Sierra SeaSong View Post
      Let me just add, I think it is ridiculous that we need to rely on Data Miners to figure out badges now. I personally do not trust this information, but in this case we have no choice.

      If badges are going to be this obscure, we need at least a hint from you guys on what to do, not like anyone is getting these by accident.
      I agree - the badge display needs to be more like in Pirate101, where a description shows the actual badge requirement/accomplishment, so that there is NO question. If they want to have surprise badges that we discover as we quest, it should at least describe the accomplishment once it has been achieved.

      Last edited by Willowdreamer; 2-15-21 at 9:40:39 AM.
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    6. #6
        sparkyflamefire is offline Journeyman Wizard

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      Re: Bugged Karamelle badges

      Quote Originally Posted by Sparck View Post
      The first two we're definitely aware of. I'm looking into the others to see how those are acquired.
      Any word yet on the others? Or when the first two might be resolved?

    7. #7
        sparkyflamefire is offline Journeyman Wizard

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      Re: Bugged Karamelle badges

      Quote Originally Posted by Sparck View Post
      The first two we're definitely aware of. I'm looking into the others to see how those are acquired.
      It's been two weeks now, and you still can't tell us whether its a bug? Or what the complete requirements for the badge are supposed to be?

    8. #8
        sparkyflamefire is offline Journeyman Wizard

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      Re: Bugged Karamelle badges

      Another month gone by, and still cricketts when we ask about the status of a fix. Or even just ask whether its a really a bug or just an unfulfilled condition that no one knows about
      @Sparck, when will we hear something?

    9. #9
      Dylan Windwalker's Avatar
        Dylan Windwalker is offline Legendary Wizard

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      Re: Bugged Karamelle badges

      Quote Originally Posted by sparkyflamefire View Post
      Another month gone by, and still cricketts when we ask about the status of a fix. Or even just ask whether its a really a bug or just an unfulfilled condition that no one knows about
      @Sparck, when will we hear something?
      I really think they're just waiting it out for the Spring Update at this point since it's coming soon

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    10. #10
        sparkyflamefire is offline Journeyman Wizard

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      Re: Bugged Karamelle badges

      @Sparck:

      Another month has gone by. The Spring Update went live. And guess what:


      Still no fix for the Karamelle Badge bugs.

      When are they going to be fixed? I think KI needs to fix bugs that were reported months ago before putting out any new (bug-filled) product.

      How about it? How about at least a response this time? You were going to check on it way back the at the beginning of FEBRUARY, and never let us know what you found out. And haven't even responded to any inquiries since then. On this thread, or any other other thread that I know of.
      Last edited by sparkyflamefire; 4-28-21 at 4:10:03 PM.

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