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Type: Posts; User: JaredSpellFrost

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    [TEST REALM] Re: Golems for all!

    That may be true, but how do the Golem spells tie into that problem? I would argue that the solution to the inequity between Resist and Damage is to set customized limits for each school that allow...
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    [TEST REALM] Re: Golems for all!

    Just how a universal stat cap disproportionately hurts certain schools, giving everybody the same Golem spell doesn't equalize the equation. Storm, Fire, and Life are never meant to have such...
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    [TEST REALM] Re: Golems for all!

    In all my 11+ years of playing Wiz, I've only seen one Wizard who effectively managed to juggle two schools- an Ice Wizard dabbling into Myth. It's certainly possible, though I would argue you can...
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    [TEST REALM] Re: Golems for all!

    So by that logic, every single school should receive a spell that hits and sets up a Blade too, since it'd be an "extension" of their Blade spells. Or every school should learn a spell like Red...
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    [TEST REALM] Re: Golems for all!

    @Professor Florian

    I'm pretty sure these spells aren't AoEs though. The Life and Death TC variants historically have been, but those include the wording "X Damage To All"- these new Golems don't...
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    [TEST REALM] Re: Golems for all!

    Every school receives a dual shield, but only a few can hit and setup a ward with one spell. How is it in line with Storm's or Fire's identity to hit and then setup defensives?? These schools focus...
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    [TEST REALM] Re: Golems for all!

    These Golem spells are incredibly disappointing. For all their talk of making each school of magic unique, KingsIsle just gave every single school the same spell! Plus, the shield utility should only...
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