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Type: Posts; User: Eric Stormbringer

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    Re: Game Update for May 5, 2021

    All 3 of the mentioned topics are included in the main post on the Wizard101 forums.

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  2. [TEST REALM] Re: Test Realm is open! "Spring 2021 Update"

    As far as I know, item cards are typically only banned on a case by case basis. (example:-90% efreet from pets/robes are still allowed). I'll check if item/pet storm beetles are intended to be banned.
  3. [TEST REALM] Re: Test Realm is open! "Spring 2021 Update"

    Don't worry- we are watching the meta as it evolves. Also do remember that the audits are ongoing and will be throughout this test realm.
  4. [TEST REALM] Re: Test Realm is open! "Spring 2021 Update"

    Pierce- Remove a Shield for 0 pips
    Steal Ward- Remove a Shield and Gain said Shield for 1 pip

    Disarm- Remove a Blade for 0 pips
    Steal Charm- Remove a Blade and Gain said Blade for 1 pip

    The...
  5. [TEST REALM] Re: Spell Changes, Spring 2021 Test Realm.

    I can explain some of the logic here. Most blades cost 0 pips and so a removal is 0 pips. Similar to how pierce costs 0 for a removal of a 0 pip shield. Notice that all the steal spells cost one pip...
  6. [TEST REALM] Re: Test Realm is open! "Spring 2021 Update"

    Some things to keep in mind:


    Nothing in Test Realm is final
    Audits are ongoing and will be continuing throughout Test Realm
  7. [TEST REALM] Re: Test Realm is open! "Spring 2021 Update"

    Ratbeard explained the Damage/Resist limits here(Do note that a limit is different than a cap)

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  8. [TEST REALM] Re: Test Realm is open! "Spring 2021 Update"

    Storm's blade used to be +30%. The blade standardization at +35% is a 5% increase for Storm's blade, no change for Fire and Myth and a 5% decrease for Life, Death and Ice.

    Final Bastion has a...
  9. [TEST REALM] Re: Test Realm is open! "Spring 2021 Update"

    I think there may be some confusion. Ice's buff's aren't being lowered below every other school's buffs. What is happening is that everyone's buffs are being standardized with blades at +35%(except...
  10. [TEST REALM] Re: Test Realm is open! "Spring 2021 Update"

    I'll link you to the Dev Diary for the complete discussion: Test Realm Dev Diary

    Below is the most applicable section of the Diary to your particular question
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    TLDR translation
    -May...
  11. [TEST REALM] Re: Test Realm is open! "Spring 2021 Update"

    I'm genuinely curious about how this logic extends. In your view, should a storm via an equal amount of shields be able to surpass Ice in defense? Since you believe it is fair for Ice to receive a...
  12. [TEST REALM] Re: Meta Mayhem! Test Realm Dev Diary

    A gear audit is coming(not this update but it's in the works). Thank you for the feedback and please keep it coming! As previously stated- we are monitoring community sentiment as we roll out and...
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    [TEST REALM] Re: Golems for all!

    I wanted to point out that these spells do not necessarily break school identity- they are simply an extension of tools all the schools already have. I included this quick visual I made(it's on...
  14. [TEST REALM] Re: List of problems not addressed in Spring Update 2021 you would like to see.

    Just to clarify- the traps are not pierce traps, they are DoT damage traps. They will only trigger with Fire's DoT damage.
  15. [TEST REALM] Re: Meta Mayhem! Test Realm Dev Diary

    You got it right. As @Orzee stated a flat damage/resist system would have probably been best from a pure balance perspective. In fact we did consider it and we do see that a flat system works well...
  16. [TEST REALM] Re: Test Realm opening week of April 5th.

    Yes that tweet is real and test realm is indeed releasing next week.
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    Re: Not all Audits are Nerfs

    Usually item cards/pet cards remain unchanged from their original versions since there tend to be limited copies. However, that is a rule that is very much not set in stone so we'll have to wait and...
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    Re: Not all Audits are Nerfs

    The mechanism isn't changing- it's always been that way. Spell type(i.e the school of the spell) determines what innate and gear stats affect it(damage pierce and critical on the offensive end and...
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    Re: Unpopular Opinions

    To be clear, the point of my prior post is that no one person is in charge of all of that. It takes a team to make an MMO especially one as expansive as Wizard101.
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    Re: Not all Audits are Nerfs

    Do note that death damage/pierce will still apply to this spell, similar to how balance damage/pierce applies to it's off schools spells(such as chimera) and how storm damage/pierce applies to insane...
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    Re: Not all Audits are Nerfs

    It doesn't eat your death blades since it now deals moon self damage.

    In team PvE its kind of neutral- you get 2 blades to the target which gives the target some leeway(they can wand off a...
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    Re: Unpopular Opinions

    What's really amazing to me as a player turned KI employee is the amount of stuff he gets blamed for that he has little or nothing to do with. If player comments are to be believed not only is...
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    Re: Unpopular Opinions

    Some of these comments got me like:

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    Not all Audits are Nerfs

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    Link Here
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    Re: Mystic Colossus is Useless

    The notes very clearly state the Devs bought all Rank 7(Orthrus is the only Myth Rank 7 spell) up to par with Storm Lord and offered them the same free AoE perk. Giving said free AoE perk to a single...
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