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Template:CreatureInfobox/doc

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Template Fields
Field name Description (fill in all that apply, leave blank if unknown)
retired [Optional] Put "Yes" if the creature has been definitively retired from the game.
cretype Type Boss or Elite if applicable. Otherwise, leave it blank.
rank Rank of the creature (as a number).
heal Total health the creature has. Insert a comma for every 3 digits, e.g. 2,000
crecla Creature "class", which generally corresponds to certain badge requirements. Use crecla2 through crecla5 for Creatures with more types.
school What school the creature is in. Use school2 for dual-school Creatures.
masteries Semicolon separated list of masteries (if the Creature can use Power Pips with off-school Spells).
cheats Type Yes if this Creature has cheats (otherwise leave blank). Record the cheats in the cheatnotes field.
shadowslots The max number of Shadow Pips (i.e. Pip bar size) this Creature can hold.
Type ?? if you know a Creature can acquire Shadow Pips but do not know the Pip bar size. Do not type 0.
startpips The total number of Pips (up to 7) this Creature starts a battle with. Power Pips count as 1. Shadow Pips do not count.
powerpips Type Yes if this Creature can gain Power Pips and No if it cannot. If unknown, leave blank.
outpierce Natural pierce percentage (e.g., without the aid of auras). "%" sign is necessary. Leave blank if this Creature has no natural pierce. If this Creature has varying pierce percentages for different schools, type a semicolon separated list of pierce percentages following the convention for incboost.
outboost Natural outgoing damage boost. "%" sign is necessary. Leave blank if this Creature has no natural outgoing damage boost. If this Creature has varying outgoing damage percentages for different schools, type a semicolon separated list following the convention for incboost.
incboost
| incboost =
30% Fire;
50% Ice, Myth;
Death;
Semicolon separated list of boost percentages that increase incoming damage to this Creature. Use commas to separate different schools with the same percentage. The example to the left translates to 30% boost to Fire, 50% boost to both Ice and Myth, and unknown % boost to Death. Type None if the Creature boosts no damage type.
incresist Semicolon separated list of resist percentages that decrease incoming damage to this Creature. Use the same format as for incboost.
The following Natural Attack fields are slowly being phased out. Place all notes on Natural Attacks in the spellnotes field and only do so if: recording observations for a Natural Attack whose Spell card has not been captured, noting inconsistencies between the Spell card text and the actual damage/effects observed, and elaborating on complex Natural Attacks (i.e. dealing effects beyond damage).
damperpip [ Old ] Damage per Pip for natural attack.
damflat [ Old ] Damage is one flat amount for natural attack, and all Pips are used.
damsch [ Old ] Damage school for natural attack.
dampipmax [ Old ] The maximum number of Pips the creature's natural attack can be used for. If there is no max, leave field blank.
stunable Can the creature be stunned? Yes/No. If unknown leave the field blank.
beguilable Can the creature be beguiled? Yes/No. If unknown leave the field blank.
minion Bosses only: Minion name, fully stated. If none, leave it blank. If more than one minion use "minion2" and "minion3".
petname If this Creature has a pet accompanying it into battle, type the name (not the "breed"), if any.
petbreed If this Creature has a pet accompanying it into battle, type the wiki page name of the pet, e.g. Baba Yaga's Egg
world World the creature is located in. Use "Housing Instance" if they are located in a Housing Instance. Use world2 if applicable.
location Location the creature is located in. location2 to location10 for additional locations. Use location2-1 if the creature is located in a second world. location2-1 to location2-3 for additional second world locations.
subloc1-10 subloc1-10 for specific sublocations the creature is found in, numbers tie in to location directly
subloc2-1 to subloc2-3 for specific sublocations the creature is found in, numbers tie in to location2-1 to location2-3 directly
descrip Description of the creature. Often, the introductory duel speech by the creature is included, though extra dialogue and post-duel dialogue should be reserved for the quest pages. Notes on cheats and Spells are reserved for the cheatnotes and spellnotes fields, respectively.
monstrotomedescrip For Creatures that have an entry in the monstrology tome, record the description here.
summon_animus The animus cost to create a Summon Treasure Card.
summon_gold The gold cost to create a Summon Treasure Card.
guest_animus The animus cost to create a House Guest.
guest_gold The gold cost to create a House Guest.
can_expel Can an Expel Treasure Card of this creature be created? Yes/No.
expel_animus The animus cost to create an Expel Treasure Card.
expel_gold The gold cost to create an Expel Treasure Card.
cheatnotes If the Creature has cheats, record them here.
spellnotes Notes on Spells whose card images cannot or have not been captured, have effects inconsistent with card text, or which require further elaboration.
casts Semicolon separated list of Spells the creature can cast.

The order is Enchantments, Shadow Self Spells, Shadow Creatures, Auras, Shields/Absorbs, non-Blade Charms, Heals, Blades, Traps, Manipulation Spells, Global Spells, Damage/Drain Spells
All Spells are sorted by School, from the Creature's primary School, then secondary School, then any Masteries that the Creature has, then all other Schools.
Within School groupings, Spells are ordered by Pip/Rank, with X-Pip considered as the highest value, with one exception: the "n-Pip Max" Spells are listed as n-Pip Spells. Damage/Drain Spells with secondary effects are categorized with the rest of the Damage/Drain Spells.
When multiple Spells of the same Pip count exist within a group, they are ordered from weakest to strongest. If Spells are of the same School, Pip cost, and strength, then they are ordered alphabetically.
When determining the order of Schools that are not of the Creature's primary/secondary Schools, the highest ranked Spell from each School of a specific Spell type is examined. Schools whose highest-ranked Spells are lowest-ranked come first. For Schools whose highest-ranked Spells are of the same rank, the School with the weakest highest-ranked Spell comes first. For Schools whose highest-ranked Spells are of the same rank and strength, the School order is organized as follows: Fire, Ice, Storm, Myth, Life, Death, Balance, Sun, Moon, Star, Shadow.
Treasure Card versions follow Spell versions that are identical in name, Pip/Rank, and effects, and should be tagged with *TC, e.g. Deathblade*TC;

spell1-60 [ Old ] Spells the creature has. Refer to the order detailed in the casts field.
questseparator [ Optional ] Custom "separator" for Quests. Only use if a Quest name contains a semicolon (;) and would therefore break the template.
quests Semicolon separated list of Quests where the creature is specifically named in the goals.
quest1-10 [ Old ] Quests the creature is found in - only put quests where the creature is specifically named in the goals.
Drop Tags (one or more can be applied to each drop)
Type Tag Description
Mounts require a distinct entry per time-limit. For instance, an Owl Mount with a 1-day and 7-day version requires 2 separate entries: Owl*1; Owl*7;
1-Day Mounts *1 1 Day version of the Mount.
7-Day Mounts *7 7 Day version of the Mount.
15-Day Mounts *15 15 Day version of the Mount.
Permanent Mounts *PERM Permanent version of the Mount.
Retired *RET For drops that are no longer available.
Rarity *RARE= Packs only. Type the corresponding letter(s) after the equal sign of the rarity indicated on the "card" image of the drop when opening the pack: C for Common, U for Uncommon, R for Rare, UR for Ultra-Rare, and E for Epic. It may not be possible to determine a drop's rarity after opening a pack.
Crowns Only Items *CR Used to indicate that a drop is Crowns Only.
Holiday Drops *HOL Used to indicate drops that are only available during a holiday.
Member Bonus *MEM Drops only available during Member Daily Rewards Bonus events.
Mature Plant Drop *MAT Seed pages only. Used to indicate the drop is from harvesting a mature plant.
Note: The Frequency tag also may be added. Ex: *MAT*F1, or *F2, etc.
Elder Plant Drop *ELD Seed pages only. Used to indicate the drop is from harvesting an elder plant.
Note: The Frequency tag also may be added. Ex: *ELD*F1, or *F2, etc.
Frequency *F# # records the number of times a particular drop has been received. If a frequency tag already exists for the drop, increase the # shown by the number of times you received the drop. Only Seed pages should record *F1 upon an initial finding, and should do so per harvest tag (e.g. *MAT*F1*ELD*F1); all other pages begin recording frequency at the second observation, thus begin at *F2.
Note: Do not apply a frequency tag for guaranteed drops (e.g. always drops its own seed at Elder), since the frequency is already defined to be 100%.
Wiki Master Verified *WMV For Wiki Masters only; added for additional confirmation of a drop
Drop Parameters
Field Description (fill in all that apply, leave blank if unknown)
title [Optional field] Replaces the default "Drops" title within the table.
collapse [Optional field] Set to "Yes" if the Drop table should be collapsed by default.
gold Amount of gold dropped. For mobs, this is per creature. For bosses, this is the total amount. For plants, provide separate entries for mature and elder marked with the appropriate tag.
hats A semicolon separated list of hats.
robes A semicolon separated list of robes.
boots A semicolon separated list of boots.
athames A semicolon separated list of athames.
amulets A semicolon separated list of amulets.
rings A semicolon separated list of rings.
wands A semicolon separated list of wands
decks A semicolon separated list of decks.
items A semicolon separated list of housing items.
cards A semicolon separated list of treasure cards. For Mutate treasure cards, include which version is dropped. Example: Mutate Banshee (Life).
reagents A semicolon separated list of reagents.
snacks A semicolon separated list of snacks.
jewels A semicolon separated list of jewels.
pets A semicolon separated list of pets. Pet Drops require a posted screenshot for verification in this thread
seeds A semicolon separated list of seeds.
mounts A semicolon separated list of 1 Day Mounts that the creature drops.
Different versions of the same mount should be recorded separately. Refer to the above table detailing specific drop tags to use.
spells A semicolon separated list of learned spells (not treasure cards) the creature may drop.
Spell Drops require a posted screenshot for verification in this forum
Blank Template
{{CreatureInfobox
| cretype = 
| rank = 
| heal = 
| crecla = 
| school = 
| startpips = 
| powerpips = 
| incboost =

| incresist =

| stunable = 
| beguilable = 
| minion = 
| minion2 = 
| world = 
| location = 
| subloc1 = 
| descrip =

| spellnotes =

| casts =

| quests =

| gold =

| hats =

| robes =

| boots =

| athames =

| amulets =

| rings =

| wands =

| decks =

| items =

| cards =

| reagents =

| snacks =

| jewels =

| pets =

| seeds =

| mounts =

| spells =

}}
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