|Shadow Pip Cost||1|
|+50% Armor Piercing to all outgoing Damage, +10% to all outgoing Damage, and -25% to all incoming Healing to self, and applies a +10% Armor Piercing Charm to self and all allies whenever the caster casts a Damage or Steal Spell for 3 Rounds |
Shadow Shrike Spell Animation
RequirementsNo Spells are required in order to learn Shadow Shrike
Prerequisite ForNo Spells require Shadow Shrike to be learned
are only required for certain Schools
. If you belong to one of the following Schools, this Spell is FREE.
Shadow Self Spells have an additional effect called Backlash, which is an amount of damage equal to a certain percentage of the caster's current health.
While under a Shadow Spell transformation, the Spells that the caster casts may decrease or increase the amount of Backlash based on whether the spells are "Liked" or "Disliked" by that transformation. When the Shadow Spell expires after 3 Rounds, the accumulated percentage of Backlash will be removed from the caster's current health.
| (Damage) Spells:|
| (Healing) Spells:|
|Positive (Blade) Spells:|
|Positive (Shield)/Absorb (Shield) Spells:|
|Negative (Trap) Spells:|
|Sacrifice Minion Spells:|
|Casting another (Shadow Self) spell|
will cause the original Backlash damage to be dealt,
and a fresh Backlash count to take its place
| Spells will cancel out Wizards'|
current Shadow Spell and deal the accumulated Backlash
|Casting a (Shadow Creature) will cause the Backlash to stack|
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