The largest and most comprehensive Wizard101 Wiki for all your Wizard101 needs! Guides, Pets, Spells, Quests, Bosses, Creatures, NPCs, Crafting, Gardening and more!
As part of the largest Wizard101 Community and Wizard101 Forums online, this is a community wiki that anyone can contribute to!
From the Wizard101 website:
Khrysalis Part 1 (November 15, 2013)
Still confident from her victory in Azteca, Morganthe has dragged the souls of the oldest Aztecosaurs to her dark tower to assemble the Celestial Choir in her place of power. Now she will use their primal song to rewrite the Spiral in her image.
The Council of Light, that ancient assembly under the leadership of Merle Ambrose, knows it has precious little time to act. Merle gathers what is left of the council – the Emperor of MooShu, Diego the Duelmaster and Lydia Greyrose – and they come up with a desperate plan: arm the Wizards and send them into the spider’s fangs. The call to action is now!
Morganthe has created an eldritch ward to hold back her ancient enemies. But the Council of Light believes the heroic Wizards can use trickery and willpower to slip through her defenses, in their last, best hope to shatter her plans.
You will be called upon to travel to a small Spiral island, a fragment of a broken world lost to time. From the edge of this island, one can see the dark swirl of Khrysalis. You will explore Morganthe's world, searching for ways to disrupt her power, help those pinned down under the weight of her tyranny, and learn the secrets of her magic in order to have a chance of restoring the Spiral.
- Your Wizard must be a minimum of level 90
- You must have completed the Azteca quest "Speaker for the Dead"
- Speak to Merle Ambrose and he will send you to summon members of the council of light with the quest "Letters of Light"
Khrysalis Part 2 (April 24, 2014)
This is the final chapter in Morganthe's tale (or is it?) and it's up to you to thwart her plans. If you have completed the Khrysalis quest "Edge of Forever" which granted you the badge "Harbinger of Light" , then you need to speak to Zaltanna the Mirrormask in Bastion to obtain the quest "Back in the Saddle" which will continue this grand story!
Khrysalis is made up of 13 different Zones. Teleport Stones are found throughout the world in order to make navigation easier.
Places of Interest
Reagents Harvested Here
Fish Caught Here
|No fish are reported here|
Hints, Guides and Discussions of the Wiki content related to Khrysalis should be placed in the Discussion Topic.
If the topic isn't already created (i.e. the link brings you to an empty search) then you must create the topic, using the topic naming convention explained here.
For Documentation on how to edit this page see Template:LocationInfobox/doc.