- The Knight's Lore Pack provides a variety of Avalon- and Knight-themed housing items.
- "The spells from the Knight's Lore Pack are reward spells, and do not cost your Wizard a training point. They will go into your spellbook just like any spell you have learned from a trainer, and they will not disappear when you sell your spells back for Training Points with Mr. Lincoln. They will obey the rules of a normal spell, meaning you can blade, trap, enchant etc. If you receive a spell from the Knight's Lore Pack, it will not appear as a reward again on that character. You cannot delete or sell these special spells."
- "Knight's Lore Pack spells will obey the rules of pips and powerpips. If you are a Myth Wizard and receive a Myth spell it will use your pips and powerpips accordingly. If you are a Balance Wizard and receive a Myth spell, it will use your pips & powerpips accordingly. If you are wearing a Myth Mastery Amulet, it will use your pips & power pips accordingly."
- 399 Crowns from the Crown Shop gives you 7 random items from the many housing items you can get in this pack.
Hints, Guides and Discussions of the Wiki content related to Knight's Lore Pack should be placed in the Discussion Topic.
If the topic isn't already created (i.e. the link brings you to an empty search) then you must create the topic, using the topic naming convention explained here.