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Basic:Beastmoon Hunt

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Contents

(Basic) Beastmoon Hunt Banner.png


Beastmoon Hunts are special events that KingsIsle activates from time to time. There is no specific date for these events and they last for a week at a time.

Summary

Artemis New Moon appears in the Wizard City Arena to inform Wizards about the event when Beastmoon Hunts commence.

Courtesy of the KingsIsle Wizard101 website:

"The Beastmoon Hunt is a team-based, goal-oriented Event designed to bring Wizards together in a fun and friendly competitive event. Teams of 4-6 Wizards face each other in a classic contest of Domination. Each Team gains Points by defeating opponents and capturing and holding Battle Rings in the arena. The match ends when one team reaches 100 Points, or the timer expires.

In the Beastmoon Hunt, Wizards polymorph themselves into a variety of different Beast Forms, join a Team, and battle other Wizards in a match! Each Beast Form has a different set of Spells and Stats, making combat with each one unique. Also, like the Deckathalon, your Wizard level, stats, and items don’t affect this game mode, so everyone in the Spiral level 10 and up can be your opponents or allies!"

Entering the Beastmoon Hunt Event

This menu allows Wizards to queue up and enter the Hunting Grounds.

To enter the Beastmoon Hunt event, Wizards must click the special event icon next to their friends list, then select the event banner to join a match. Clicking "Join Match" will add Wizards to a matchmaking queue until a lobby fills up, where they will then be able to teleport to the Beastmoon Hunting Grounds when they're ready.

Wizards will be assigned to a team: Team Red or Team Blue. There will be a brief preparatory period in each team's respective base where Wizards can choose their Beast Form and load their deck with Battle Cards until the timer runs out and the Hunting Grounds open.


Hunting Ground Rules

Beast Forms

Inside each team's base, there are 10 statues which will grant Wizards unique Polymorphs called "Beast Forms", which will last for the duration of match. These Beast Forms grant Wizards various stats, including varying amounts of Health, movement speed, the amount of Pips that a Wizard can start a duel with, and different Spell decks. Each Beast Form fulfils a different role, so each team must plan accordingly to diversify their capabilities. While only one of each Beast Form can be used on each team at a time, Wizards may change which Beast Form they are using at any time during the match by returning to their team's base.

Battle Cards and Coins

Battle Cards are colored differently than normal Treasure Cards.
These chests can be found and opened by any Wizard in the Hunting Grounds.

Along with the Spells that are normally included in Beast Form's decks, event-exclusive Treasure Cards called "Battle Cards". Each Beast Form is allowed different kinds of Battle Cards, determined by the Spells that are normally available in each Beast Form's deck. These Battle Cards can be purchased in each team's base from an eagle named Actaeon for an event currency called "Coin" (Icon) Coin.png. Battle Cards' cost depend on their rank; Rank 0 & 1 Battle Cards cost 5 Coins, Rank 2 & 3 Battle Cards cost 10 Coins, and Rank 4 & 5 Battle Cards cost 15 Coins. Wizards can carry 100 Coins at a time, which carry over multiple Beastmoon Hunt matches. Inside the Hunting Grounds, Wizards can also find Beastmoon Chests, which contain Coins and Battle Cards that are available to all Beast Forms.

These urns have Health Wisps that will restore Wizards' Health.

Additional Rules and Details

Combat inside of the Beastmoon Hunting Grounds has a few of its own rules that differ from the rest of the Spiral. There are various dueling circles called Battle Rings inside of the Hunting Grounds, and each one has its own limit on the amount of combatants: some are 2v2, some are 3v3, and some allow a full 4v4. While dueling, Wizards' turns are not determined by the standard clockwise rotation. Instead, each team alternates which side goes first at the end of a Round. That's not where the differences end, though: in the Hunting Grounds, the turn order follows in a sort of zigzag pattern, where Wizards taken an even-numbered turn go after the opponent across from them takes a turn. For example, in a 4v4 duel, the turn order would go to the Wizards in the following spots: sun, dagger, eye, key, star, gem, moon, and spiral. For the next Round, the order would swap to dagger, sun, key, eye, gem, star, spiral, and moon. The turn order would then go back to the first list, and so on until the duel ends. School damage boosts also apply differently: Fire deals bonus damage against Ice, Ice against Storm, Storm against Fire, Death against Life, Life against Myth, and Myth against Death; Balance does not deal bonus damage against nor receive bonus damage from other Schools in the Hunting Grounds. This bonus will add an extra 25 damage to Spells. While there are no Health Wisps in the Hunting Grounds, there are urns that appear around the Hunting Grounds which will restore the Health of any Wizard that collects them. If a Wizard flees or is defeated, then they are sent back to their team's base and must wait 30 seconds before they can teleport back to the Hunting Grounds.

Earning Points in the Hunting Grounds

The objective in the Hunting Grounds is to score Points, which are all earned in the Battle Rings. At the beginning of a match, four initially uncontrolled Battle Rings will be available in each corner of the Hunting Grounds. Wizards capture these Battle Rings by standing inside of them. Uncontrolled Battle Rings take 10 seconds for one Wizard to capture, while enemy-controlled Battle Rings take 30 seconds to capture; the required time will be halved for every other teammate inside of the ring. Capturing a Battle Ring by standing in it will earn a team 1 Point. If at least one member from both teams is standing inside of a Battle Ring, then a duel will commence. Teams will earn 2 Points for every Wizard that is defeated, which are applied to the team's total at the end of the duel; the Points are instantly applied if a Wizard flees. Battle Rings that are won through a duel will net the winning team 5 Points. After some time has passed, a fifth Battle Ring called the Spiral Battle Ring will become available in the middle of the Hunting Grounds; winning the Spiral Battle Ring in a duel will award the winning team 15 Points. An additional point will be added to all of these values for every Battle Ring that a team controls. The first team to acquire 100 Points wins the match.

Beast Forms

Beast Forms are the special Polymorphs that Wizards take on when inside of the Hunting Grounds. Each Beast Form performs differently from the next, and all have the potential to be upgraded. Like all Polymorphs, Beast Forms grant the user entirely different stats, but Beast Forms also have the potential to be upgraded. Beast Forms have two traits which can be upgraded: their Level and their Tier. Levels affect which Spells and how many of them are carried in the Beast Form's deck, and which Battle Cards a Beast Form can purchase from Actaeon. A higher Level means that the Beast Form possesses more powerful Spells. This is not a permanent boon, however; Levels reset at the end of every Beastmoon Hunt, so all of a Wizard's Beast Forms will be set to Level 1 at the beginning of each event. A Beast Form's Tier affects how many Battle Cards that they can carry into the Hunting Grounds. Unlike Level, upgrading a Beast Form's Tier is a permanent enhancement and will never reset, but requires more resources to upgrade as a consequence. Beast Forms' Levels are upgraded using "Moonstone" Reagents, and their Tiers are upgraded using special "Idol" Reagents (see below); both Level and Tier also require a sum of Lunari (Icon) Lunari.png, a currency specific to the Beastmoon Hunt event.

Individual Beast Forms


(Basic) Colossus Beast Form.png

Ice Colossus
Name: Frostcrag
Title: Shieldin' Friends
Health: 600
Bonus Pip Limit: 0
Movement Speed: Normal

(Basic) Cyclops Beast Form.png

Balance Cyclops
Name: Justicebringer Legaton
Title: Shield 'n Shank
Health: 575
Bonus Pip Limit: 0
Movement Speed: Normal

(Basic) Draconian Beast Form.png

Life Draconian
Name: Varrax Greentalon
Title: Help 'n Heal
Health: 450
Bonus Pip Limit: 2
Movement Speed: Normal

(Basic) Elf Beast Form.png

Fire Elf
Name: Kellic Cinderbow
Title: 'Splodin' Baddies
Health: 325
Bonus Pip Limit: 2
Movement Speed: +20%

(Basic) Fairy Beast Form.png

Death Fairy
Name: Mortica Doomsprinkle
Title: Trap 'n Thrash
Health: 350
Bonus Pip Limit: 2
Movement Speed: +20%

(Basic) Krokomummy Beast Form.png

Ice Krokomummy
Name: Shalku Frostbite
Title: Guardin' Party
Health: 500
Bonus Pip Limit: 2
Movement Speed: Normal

(Basic) Minotaur Beast Form.png

Fire Minotaur
Name: Bevo Emberhoof
Title: Stompin' Baddies
Health: 425
Bonus Pip Limit: 1
Movement Speed: Normal

(Basic) Ninja Pig Beast Form.png

Death Ninja Pig
Name: Ghost Pig
Title: Curse 'n Destroy
Health: 450
Bonus Pip Limit: 2
Movement Speed: +10%

(Basic) Rat Thief Beast Form.png

Myth Rat Thief
Name: Archibald Ratfink
Title: Curse 'n Destroy
Health: 325
Bonus Pip Limit: 2
Movement Speed: +10%

(Basic) Wolf Warrior Beast Form.png

Storm Wolf Warrior
Name: Varg Thundergrowl
Title: Buff 'n Stuff
Health: 500
Bonus Pip Limit: 1
Movement Speed: Normal

(Basic) Colossus Beast Form.png

Life Colossus
Name: GraniteHeart
Title: Sponge 'n Salve
Health: 550
Bonus Pip Limit: 0
Movement Speed: Normal

(Basic) Cyclops Beast Form.png

Death Cyclops
Name: Balarr Deathgaze
Title: Debuffin' Dots
Health: 550
Bonus Pip Limit: 1
Movement Speed: Normal

(Basic) Elf Beast Form.png

Ice Elf
Name: Arbenbrand Frostarrow
Title: Pip 'n Shield
Health: 400
Bonus Pip Limit: 3
Movement Speed: +20%

(Basic) Fairy Beast Form.png

Balance Fairy
Name: Sandy Glimmerwing
Title: Pip 'n Pop
Health: 375
Bonus Pip Limit: 3
Movement Speed: +20%

(Basic) Krokomummy Beast Form.png

Storm Krokomummy
Name: Sutekh Thunderscales
Title: Shockin' Baddies
Health: 400
Bonus Pip Limit: 1
Movement Speed: Normal

(Basic) Minotaur Beast Form.png

Myth Minotaur
Name: Asterion Lorehorn
Title: Shield 'n Steal
Health: 425
Bonus Pip Limit: 1
Movement Speed: Normal

(Basic) Rat Thief Beast Form.png

Storm Rat Thief
Name: Crackles Sparkwhisker
Title: Stun 'n Stab
Health: 300
Bonus Pip Limit: 1
Movement Speed: +10%

(Basic) Wolf Warrior Beast Form.png

Balance Wolf Warrior
Name: Tyr Honor-Claw
Title: Pip 'n Pummel
Health: 575
Bonus Pip Limit: 1
Movement Speed: Normal

(Basic) Fairy Beast Form.png

Life Fairy
Name: Aria GreenThorn
Title: Soothe 'n Bruise
Health: 350
Bonus Pip Limit: 2
Movement Speed: +20%

Rewards

For participating in Beastmoon Hunt events, Wizards can earn a multitude of rewards, many of which will help Wizards in the Hunting Grounds. These rewards include event-exclusive Reagents, Seeds, and a currency called Lunari. Lunari can be used to purchase Robe, Seed, and Transmutation Recipes from Actaeon in the Wizard City Arena, and to temporarily and permanently upgrade Beast Forms.

Reagents

There are three types of Reagents that are related to the Beastmoon Hunt: Moonstones, Threads, and Beastmoon Idols. Moonstones are used to craft Beastmoon Seeds and to temporarily upgrade a Beast Form's Level. Threads are used in the Robe Recipes that are sold by Actaeon. Beastmoon Idols are used to permanently upgrade the Tier of and even unlock some Beast Forms.

(Reagent) Hunter's Moonstone.png (Reagent) Eldritch Thread.png (Reagent) Beastmoon Idol (Ice Colossus).png

Recipes

Actaeon serves Wizards in numerous ways during Beastmoon Hunt events.

At the front and on the left side of the Wizard City Arena, Actaeon can always be found vending Beastmoon-related Recipes, regardless of whether a Hunt is active or not. Wizards can use their hard-earned Lunari to purchase Recipes that can help improve their performance in the Hunting Grounds, or show off their dedication outside of the event. Actaeon sells Recipes for special "Beastmoon Seeds" (see below) and Transmutation Recipes to acquire rarer Reagents, both of which will give Wizards an edge in collecting more rewards. Additionally, Wizards can purchase Robe Recipes from Actaeon; these Robes are solely cosmetic and do not provide any gameplay benefits, but still require commitment and perseverance to craft. There are four Robes associated with each primary School of Magic, and the Recipes for each School build upon each other, with the lesser Robes for each School being required for the next level Recipe.

(Item) Brisk Beastmoon Plate Male.png (Item) Icy Beastmoon Plate Female.png (Item) Wintry Beastmoon Plate Male.png (Item) Boreas' Beastmoon Plate Female.png

Seeds

The Beastmoon Hunt event allows access to the first kind of craftable Seeds: Beastmoon Seeds. Wizards can receive standard Beastmoon Seeds as rewards for matches in the Hunting Grounds, and can craft more kinds of Moon Seeds by using various Moonstones. Beastmoon Seeds grow significantly faster than other Seeds found in the Spiral, but require special Beastmoon Planters to grow in, which are obtained as Hunting Grounds rewards. Beastmoon Seeds can be grown ever quicker with special Gardening Treasure Cards that are obtained from end-of-match rewards, such as the Hasty Harvest 1 Treasure Card. Harvesting Beastmoon Seeds will grant Wizards many of the aforementioned Reagents, enabling Wizards to craft more Beastmoon Seeds, the Beastmoon Robes, and upgrade their Beast Forms faster.

(House) Beastmoon Seed.png (Treasure Card) Hasty Harvest 1.png (House) Beastmoon Planter.png


Upgrade Costs

Level Name Upgrade Level Cost
Level 2 Balance Fairy 2 Hunter's Moonstone and 50 Lunari
Level 3 Balance Fairy 2 Balance Moonstone and 100 Lunari
Level 4 Balance Fairy ?? Reagent and ?? Lunari
Level 5 Balance Fairy ?? Reagent and ?? Lunari
Level 2 Balance Wolf Warrior 2 Hunter's Moonstone and 50 Lunari
Level 3 Balance Wolf Warrior 2 Balance Moonstone and 100 Lunari
Level 4 Balance Wolf Warrior ?? Reagent and ?? Lunari
Level 5 Balance Wolf Warrior 2 Beastmoon Idol (Balance Wolf Warrior) and 300 Lunari
Level 2 Ice Colossus 2 Hunter's Moonstone and 50 Lunari
Level 3 Ice Colossus 2 Elemental Moonstone and 100 Lunari
Level 4 Ice Colossus ?? Reagent and ?? Lunari
Level 5 Ice Colossus ?? Reagent and ?? Lunari
Level 2 Balance Cyclops 2 Hunter's Moonstone and 50 Lunari
Level 3 Balance Cyclops 2 Harmonious Moonstone and 100 Lunari
Level 4 Balance Cyclops 2 Harmonious Moonstone and 200 Lunari
Level 5 Balance Cyclops ?? Reagent and ?? Lunari
Level 2 Death Cyclops ?? Reagent and ?? Lunari
Level 3 Death Cyclops ?? Reagent and ?? Lunari
Level 4 Death Cyclops ?? Reagent and ?? Lunari
Level 5 Death Cyclops ?? Reagent and ?? Lunari
Level 2 Life Draconian 2 Hunter's Moonstone and 50 Lunari
Level 3 Life Draconian 2 Spirit Moonstone and 100 Lunari
Level 4 Life Draconian 2 Life Moonstone and 200 Lunari
Level 5 Life Draconian ?? Reagent and ?? Lunari
Level 2 Fire Elf 2 Hunter's Moonstone and 50 Lunari
Level 3 Fire Elf 2 Elemental Moonstone and 100 Lunari
Level 4 Fire Elf 2 Fire Moonstone and 200 Lunari
Level 5 Fire Elf 2 Beastmoon Idol (Fire Elf) and 300 Lunari
Level 2 Ice Elf 2 Hunter's Moonstone and 50 Lunari
Level 3 Ice Elf ?? Reagent and ?? Lunari
Level 4 Ice Elf ?? Reagent and ?? Lunari
Level 5 Ice Elf ?? Reagent and ?? Lunari
Level 2 Death Fairy 2 Hunter's Moonstone and 50 Lunari
Level 3 Death Fairy 2 Spirit Moonstone and 100 Lunari
Level 4 Death Fairy 2 Death Moonstone and 200 Lunari
Level 5 Death Fairy ?? Reagemt and ?? Lunari
Level 2 Ice Krokomummy 2 Hunter's Moonstone and 50 Lunari
Level 3 Ice Krokomummy 2 Elemental Moonstone and 100 Lunari
Level 4 Ice Krokomummy 2 Ice Moonstone and 200 Lunari
Level 5 Ice Krokomummy ?? Reagent and ?? Lunari
Level 2 Fire Minotaur 2 Hunter's Moonstone and 100 Lunari
Level 3 Fire Minotaur 2 Elemental Moonstone and 100 Lunari
Level 4 Fire Minotaur ?? Reagent and ?? Lunari
Level 5 Fire Minotaur ?? Reagent and ?? Lunari
Level 2 Myth Minotaur 2 Hunter's Moonstone and 50 Lunari
Level 3 Myth Minotaur 2 Spirit Moonstone and 100 Lunari
Level 4 Myth Minotaur ?? Reagent and ?? Lunari
Level 5 Myth Minotaur ?? Reagent and ?? Lunari
Level 2 Death Ninja Pig 2 Hunter's Moonstone and 50 Lunari
Level 3 Death Ninja Pig 2 Spirit Moonstone and 100 Lunari
Level 4 Death Nijna Pig ?? Reagent and ?? Lunari
Level 5 Death Ninja Pig ?? Reagent and ?? Lunari
Level 2 Myth Rat Thief 2 Hunter's Moonstone and 50 Lunari
Level 3 Myth Rat Thief 2 Spirit Moonstone and 100 Lunari
Level 4 Myth Rat Thief 2 Myth Moonstone and 200 Lunari
Level 5 Myth Rat Thief 2 Beastmoon Idol (Myth Rat Thief) and 300 Lunari
Level 2 Storm Rat Thief ?? Reagent and ?? Lunari
Level 3 Storm Rat Thief ?? Reagent and ?? Lunari
Level 4 Storm Rat Thief ?? Reagent and ?? Lunari
Level 5 Storm Rat Thief ?? Reagent and ?? Lunari
Level 2 Storm Krokomummy 2 Hunter's Moonstone and 50 Lunari
Level 3 Storm Krokomummy ?? Reagent and ?? Lunari
Level 4 Storm Krokomummy ?? Reagent and ?? Lunari
Level 5 Storm Krokomummy ?? Reagent and ?? Lunari
Level 2 Storm Wolf Warrior 2 Hunter's Moonstone and 50 Lunari
Level 3 Storm Wolf Warrior 2 Elemental Moonstone and 100 Lunari
Level 4 Storm Wolf Warrior ?? Reagent and ?? Lunari
Level 5 Storm Wolf Warrior ?? Reagent and ?? Lunari
Level 1 Life Colossus ?? Reagent and ?? Lunari
Level 2 Life Colossus ?? Reagent and ?? Lunari
Level 3 Life Colossus ?? Reagent and ?? Lunari
Level 4 Life Colossus ?? Reagent and ?? Lunari
Level 5 Life Colossus ?? Reagent and ?? Lunari
Level 1 Life Fairy ?? Reagent and ?? Lunari
Level 2 Life Fairy ?? Reagent and ?? Lunari
Level 3 Life Fairy ?? Reagent and ?? Lunari
Level 4 Life Fairy ?? Reagent and ?? Lunari
Level 5 Life Fairy ?? Reagent and ?? Lunari

Tier Name Upgrade Tier Cost
Tier 1 Balance Fairy 1 Beastmoon Idol (Balance Fairy Gold) and 0 Lunari
Tier 2 Balance Fairy 6 Beastmoon Idol (Balance Fairy) and 600 Lunari
Tier 3 Balance Fairy ?? Reagent and ?? Lunari
Tier 4 Balance Fairy ?? Reagent and ?? Lunari
Tier 5 Balance Fairy ?? Reagent and ?? Lunari
Tier 1 Balance Wolf Warrior 1 Beastmoon Idol (Balance Wolf Warrior Gold) and 0 Lunari
Tier 2 Balance Wolf Warrior 6 Beastmoon Idol (Balance Wolf Warrior) and 600 Lunari
Tier 3 Balance Wolf Warrior 12 Beastmoon Idol (Balance Wolf Warrior) and 1200 Lunari
Tier 4 Balance Wolf Warrior 24 Beastmoon Idol (Balance Wolf Warrior) and 2400 Lunari
Tier 5 Balance Wolf Warrior ?? Reagent and ?? Lunari
Tier 1 Ice Colossus Beastmoon Idol (Ice Colossus Gold) and 0 Lunari
Tier 2 Ice Colossus 6 Beastmoon Idol (Ice Colossus) and 600 Lunari
Tier 3 Ice Colossus ?? Reagent and ?? Lunari
Tier 4 Ice Colossus ?? Reagent and ?? Lunari
Tier 5 Ice Colossus ?? Reagent and ?? Lunari
Tier 1 Balance Cyclops 1 Beastmoon Idol (Balance Cyclops Gold) and 0 Lunari
Tier 2 Balance Cyclops 6 Beastmoon Idol (Balance Cyclops) and 600 Lunari
Tier 3 Balance Cyclops 12 Beastmoon Idol (Balance Cyclops) and 1,200 Lunari
Tier 4 Balance Cyclops 24 Beastmoon Idol (Balance Cyclops) and 2,400 Lunari
Tier 5 Balance Cyclops 48 Beastmoon Idol (Balance Cyclops) and 4,800 Lunari
Tier 1 Death Cyclops 1 Beastmoon Idol (Death Cyclops Gold) and 0 Lunari
Tier 2 Death Cyclops ?? Reagent and ?? Lunari
Tier 3 Death Cyclops ?? Reagent and ?? Lunari
Tier 4 Death Cyclops ?? Reagent and ?? Lunari
Tier 5 Death Cyclops ?? Reagent and ?? Lunari
Tier 1 Life Draconian Beastmoon Idol (Life Draconian Gold) and 0 Lunari
Tier 2 Life Draconian 6 Beastmoon Idol (Life Draconian) and 600 Lunari
Tier 3 Life Draconian 12 Beastmoon Idol (Life Draconian) and 1,200 Lunari
Tier 4 Life Draconian ?? Reagent and ?? Lunari
Tier 5 Life Draconian ?? Reagent and ?? Lunari
Tier 1 Fire Elf Beastmoon Idol (Fire Elf Gold) and 0 Lunari
Tier 2 Fire Elf 6 Beastmoon Idol (Fire Elf) and 600 Lunari
Tier 3 Fire Elf 12 Beastmoon Idol (Fire Elf) and 1,200 Lunari
Tier 4 Fire Elf 24 Beastmoon Idol (Fire Elf) and 2,400 Lunari
Tier 5 Fire Elf ?? Reagent and ?? Lunari
Tier 1 Ice Elf 1 Beastmoon Idol (Ice Elf Gold) and 0 Lunari
Tier 2 Ice Elf 6 Beastmoon Idol (Ice Elf) and 600 Lunari
Tier 3 Ice Elf ?? Reagent and ?? Lunari
Tier 4 Ice Elf ?? Reagent and ?? Lunari
Tier 5 Ice Elf ?? Reagent and ?? Lunari
Tier 1 Death Fairy 1 Beastmoon Idol (Death Fairy Gold) and 0 Lunari
Tier 2 Death Fairy 6 Beastmoon Idol (Death Fairy) and 600 Lunari
Tier 3 Death Fairy ?? Reagent and ?? Lunari
Tier 4 Death Fairy ?? Reagent and ?? Lunari
Tier 5 Death Fairy ?? Reagent and ?? Lunari
Tier 1 Ice Krokomummy Beastmoon Idol (Ice Krokomummy Gold) and 0 Lunari
Tier 2 Ice Krokomummy 6 Beastmoon Idol (Ice Krokomummy) and 600 Lunari
Tier 3 Ice Krokomummy ?? Reagent and ?? Lunari
Tier 4 Ice Krokomummy ?? Reagent and ?? Lunari
Tier 5 Ice Krokomummy ?? Reagent and ?? Lunari
Tier 1 Fire Minotaur 1 Beastmoon Idol (Fire Minotaur Gold) and 0 Lunari
Tier 2 Fire Minotaur 6 Beastmoon Idol (Fire Minotaur) and 600 Lunari
Tier 3 Fire Minotaur ?? Reagent and ?? Lunari
Tier 4 Fire Minotaur ?? Reagent and ?? Lunari
Tier 5 Fire Minotaur ?? Reagent and ?? Lunari
Tier 1 Myth Minotaur 1 Beastmoon Idol (Myth Minotaur Gold) and 0 Lunari
Tier 2 Myth Minotaur ?? Reagent and ?? Lunari
Tier 3 Myth Minotaur ?? Reagent and ?? Lunari
Tier 4 Myth Minotaur ?? Reagent and ?? Lunari
Tier 5 Myth Minotaur ?? Reagent and ?? Lunari
Tier 1 Death Ninja Pig 1 Beastmoon Idol (Death Ninja Pig Gold) and 0 Lunari
Tier 2 Death Ninja Pig ?? Reagent and ?? Lunari
Tier 3 Death Ninja Pig ?? Reagent and ?? Lunari
Tier 4 Death Nijna Pig ?? Reagent and ?? Lunari
Tier 5 Death Ninja Pig ?? Reagent and ?? Lunari
Tier 1 Myth Rat Thief 1 Beastmoon Idol (Myth Rat Thief Gold) and 0 Lunari
Tier 2 Myth Rat Thief 6 Beastmoon Idol (Myth Rat Thief) and 600 Lunari
Tier 3 Myth Rat Thief 12 Beastmoon Idol (Myth Rat Thief) and 1,200 Lunari
Tier 4 Myth Rat Thief 24 Beastmoon Idol (Myth Rat Thief) and 2,400 Lunari
Tier 5 Myth Rat Thief ?? Reagent and ?? Lunari
Tier 1 Storm Rat Thief 1 Beastmoon Idol (Storm Rat Thief Gold) and 0 Lunari
Tier 2 Storm Rat Thief 6 Beastmoon Idol (Storm Rat Thief) and 600 Lunari
Tier 3 Storm Rat Thief ?? Reagent and ?? Lunari
Tier 4 Storm Rat Thief ?? Reagent and ?? Lunari
Tier 5 Storm Rat Thief ?? Reagent and ?? Lunari
Tier 1 Storm Krokomummy 1 Beastmoon Idol (Storm Krokomummy Gold) and 0 Lunari
Tier 2 Storm Krokomummy 6 Beastmoon Idol (Storm Krokomummy) and 600 Lunari
Tier 3 Storm Krokomummy 12 Beastmoon Idol (Storm Krokomummy) and 1,200 Lunari
Tier 4 Storm Krokomummy 24 Beastmoon Idol (Storm Krokomummy) and 2,400 Lunari
Tier 5 Storm Krokomummy ?? Reagent and ?? Lunari
Tier 1 Storm Wolf Warrior 1 Beastmoon Idol (Storm Wolf Warrior Gold) and 0 Lunari
Tier 2 Storm Wolf Warrior 6 Beastmoon Idol (Storm Wolf Warrior) and 600 Lunari
Tier 3 Storm Wolf Warrior 12 Beastmoon Idol (Storm Wolf Warrior) and 1,200 Lunari
Tier 4 Storm Wolf Warrior 24 Beastmoon Idol (Storm Wolf Warrior) and 2,400 Lunari
Tier 5 Storm Wolf Warrior 48 Beastmoon Idol (Storm Wolf Warrior) and 4,800 Lunari
Tier 1 Life Colossus 1 Beastmoon Idol (Life Colossus Gold) and 0 Lunari
Tier 2 Life Colossus ?? Reagent and ?? Lunari
Tier 3 Life Colossus ?? Reagent and ?? Lunari
Tier 4 Life Colossus ?? Reagent and ?? Lunari
Tier 5 Life Colossus ?? Reagent and ?? Lunari
Tier 1 Life Fairy 1 Beastmoon Idol (Life Fairy Gold) and 0 Lunari
Tier 2 Life Fairy ?? Reagent and ?? Lunari
Tier 3 Life Fairy ?? Reagent and ?? Lunari
Tier 4 Life Fairy ?? Reagent and ?? Lunari
Tier 5 Life Fairy ?? Reagent and ?? Lunari
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