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    Results 1 to 10 of 17
    1. #1
      Jesse Strong's Avatar
        Jesse Strong is offline Prodigious

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      All minions should be buff, not just life and storm

      Both use bubbles, storm minion use healing current, life minion satyr...Bruh meanwhile, i have a minion who fizzle fire elf or link

    2. #2
      Eric Stormbringer's Avatar
        Eric Stormbringer is offline Wizard101 US Faculty

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      Re: All minions should be buff, not just life and storm

      Quote Originally Posted by Jesse Strong View Post
      Both use bubbles, storm minion use healing current, life minion satyr...Bruh meanwhile, i have a minion who fizzle fire elf or link
      The Fire minion is one of the strongest minions in the game already. The ability to DoT to apply constant shield pressure is especially potent when coupled with how offensive fire has become. It can also mantle and trap for even more offensive pressure. Couple this with the fact that Fire is sitting at the top of the meta while Life and Storm are not and you can see why it would be difficult to justify buffing a top minion of a top school vs buffing weak minions of lower tier schools.
      Last edited by Eric Stormbringer; 7-8-21 at 10:09:09 AM. Reason: trap not blade

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    3. #3
      Happy Fun Ball's Avatar
        Happy Fun Ball is offline Legendary Wizard
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      Re: All minions should be buff, not just life and storm

      And death needs a minion that doesn't burn up all of your pips.

    4. #4
      Jesse Strong's Avatar
        Jesse Strong is offline Prodigious

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      Re: All minions should be buff, not just life and storm

      Quote Originally Posted by Eric Stormbringer View Post
      The Fire minion is one of the strongest minions in the game already. The ability to DoT to apply constant shield pressure is especially potent when coupled with how offensive fire has become. It can also mantle and blade for even more offensive pressure. Couple this with the fact that Fire is sitting at the top of the meta while Life and Storm are not and you can see why it would be difficult to justify buffing a top minion of a top school vs buffing weak minions of lower tier schools.
      Blade????? That has to be new because fire minion doesnt blade. Life is not at the top because we dont see many top lvl life wiz but they aint weak, life is giving good fights and even beating fire. Storm is still sitting at the bottom because of the health differences in my opinion, storm is not weak and is giving good fights as well. Smart storms beat fire easily. Buffing those 2 minions this extreme i believe is broken, now you have to pray rng doesnt cost you the match because you couldnt get a wand or a minion killer on time
      Last edited by Jesse Strong; 7-8-21 at 9:18:11 AM.

    5. #5
      Willowdreamer's Avatar
        Willowdreamer is online now W101C Team Leader

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      Re: All minions should be buff, not just life and storm

      Could there perhaps be a new enchantment that all schools could use to improve/modify existing minions, akin to the Astral school modifiers. Perhaps the Moon School could be expanded to include polymorphs that affect Minion cards for a number of rounds?

      Those of us who use our minions to aid in solo battles could be able to Enchant a Sprite Guardian into a different school Guardian, or increase her powers to that of a higher level creature as we go through the higher worlds. Rather than turning myself into a Death Ninja Pig or Draconian, I could use that power on my minion and retain my own deck and spells.

      Maybe it's my experience with having a large, varied crew to rely on in Pirate101, but I think it would be fun to be able to change our companions as well as ourselves.

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    6. #6
      ChoGath's Avatar
        ChoGath is offline Grandmaster Wizard
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      Re: All minions should be buff, not just life and storm

      Quote Originally Posted by Eric Stormbringer View Post
      The Fire minion is one of the strongest minions in the game already. The ability to DoT to apply constant shield pressure is especially potent when coupled with how offensive fire has become. It can also mantle and trap for even more offensive pressure. Couple this with the fact that Fire is sitting at the top of the meta while Life and Storm are not and you can see why it would be difficult to justify buffing a top minion of a top school vs buffing weak minions of lower tier schools.
      Minion play has been strong at L50 forever. Myth gets Talos at L55, but I don't know if any minion is viable at L100+. Is there any plan to "scale" minions into the max level meta?

    7. #7
      Jesse Strong's Avatar
        Jesse Strong is offline Prodigious

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      Re: All minions should be buff, not just life and storm

      Quote Originally Posted by ChoGath View Post
      Minion play has been strong at L50 forever. Myth gets Talos at L55, but I don't know if any minion is viable at L100+. Is there any plan to "scale" minions into the max level meta?
      Have you watch the storm and life minions on test? If so i would like to hear your input on it

    8. #8
      Dylan Windwalker's Avatar
        Dylan Windwalker is offline Legendary Wizard

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      Re: All minions should be buff, not just life and storm

      Quote Originally Posted by Willowdreamer View Post
      Could there perhaps be a new enchantment that all schools could use to improve/modify existing minions, akin to the Astral school modifiers. Perhaps the Moon School could be expanded to include polymorphs that affect Minion cards for a number of rounds?

      Those of us who use our minions to aid in solo battles could be able to Enchant a Sprite Guardian into a different school Guardian, or increase her powers to that of a higher level creature as we go through the higher worlds. Rather than turning myself into a Death Ninja Pig or Draconian, I could use that power on my minion and retain my own deck and spells.

      Maybe it's my experience with having a large, varied crew to rely on in Pirate101, but I think it would be fun to be able to change our companions as well as ourselves.

      I was just thinking this the other day. Like a spell that increase the health of a minion or giving the minion a specific increase in stats such that minions will be given a more specific role to play in battle in addition to casting spells. I imagined something like a spell only Arcanum Professors could teach at level 110 (specifically Baba Yaga) like +1,000 Health to a minion or +40 Damage, 50% Critical. However the only problem that Ki has to figure out with these is how to add to the spell's cost without it being overpowered, like the Death Minion having an X Pip cost (how would Ki implement an additional difficulty to summoning the minion), it's not as simple as Judgement (plus Death Verision)/Tempest/SnowballBarrage. Making these spells 0 pips would be overpowered but making these add a cost to a spell is going to be challenging to implement.

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    9. #9
      ChoGath's Avatar
        ChoGath is offline Grandmaster Wizard
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      Re: All minions should be buff, not just life and storm

      Quote Originally Posted by Jesse Strong View Post
      Have you watch the storm and life minions on test? If so i would like to hear your input on it
      The won't let me do Test, since I don't have a paying account ATM. In my July thru Dec 2020 run, I used the storm minion quite a bit at L50. I made a small note of the V2.0 storm minion, which paired well with my Catch-of-the-day spell I farmed:

      7-13-20 - As an interesting L50 aside, Has anyone noticed that the current Storm Minion (AKA version 2.0) can be a real beast? It's 700 HP and has a sweet kit that (now) includes a storm hit? Its super annoying. I've been laughed at for summoning the storm minion, but bad things started to happening to my opponents - Their storm shields went away, Their blades went away, They got storm trapped, I got some sprite love, spirit armor, elemental shields, and their minion lost its focus after the frequent Taunts. I'd try it out at Magus+ level.
      If there's a V3.0 on test, then I'd be excited for the Perma-last tier Storms in the L50s-60s, maybe L70s. The meta in the 60-70s was hyper damage/speed until recently. I don't know if any minion, even the Talos, can scale effectively into the max levels. 3-4pip minions don't hold up well against the high damage generation of L100+.
      Last edited by ChoGath; 7-8-21 at 4:42:27 PM.

    10. #10
      Jesse Strong's Avatar
        Jesse Strong is offline Prodigious

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      Re: All minions should be buff, not just life and storm

      Quote Originally Posted by ChoGath View Post
      The won't let me do Test, since I don't have a paying account ATM. In my July thru Dec 2020 run, I used the storm minion quite a bit at L50. I made a small note of the V2.0 storm minion, which paired well with my Catch-of-the-day spell I farmed:



      If there's a V3.0 on test, then I'd be excited for the Perma-last tier Storms in the L50s-60s, maybe L70s. The meta in the 60-70s was hyper damage/speed until recently. I don't know if any minion, even the Talos, can scale effectively into the max levels. 3-4pip minions don't hold up well against the high damage generation of L100+.
      I see, the storm minion cleanse now, bubble, blade, healing current, insane bolt etc..

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