While I appreciate that the Dev's are sharing this information (too bad it's not directly on THIS site), the logic is almost painful to digest.
That 1 energy = 1 minute of playing time - where in the world does
that come from?!
And how is THIS for confusing logic -
WC mobs = KM mobs in stats?! REALLY? In what Spiral is that the case?
Also, to the case that they haven't had any increases in pets - so not true! Used to be a pet leveled to Ancient @ 500, but back in March that was bumped to 525, and Epic went from 1000 to 1150 (I think?), and Mega went 2250 (or there abouts?). Are those not increases?
And doesn't KI see that more energy = more participation in Gardening, Training, Fishing = more time spent in game?
Regardless of whatever this fictional "energy sync" is, I really, really don't get why they feel they needed to change course from what they've been doing over the last few years. Used to be 1 energy for every TWO levels until level 100, then energy every level. That made sense - 130 level = 130 base energy. Easy. Why mess with that?
Certainly not the worst thing KI has ever done - certainly not in the realm of how they've treated Derby, for example
(had to get that in!) - but seems like a very odd decision that will only serve to annoy the people who are paying to play this game.
Casp
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