
Originally Posted by
DV8ONE
I think the first sentence of paragraph 3 sums it up " players wont chase new gear " Feel like a mouse on a wheel anyone? What scares me is the lack of any mention to fix what is becoming the real issue, the basic math of the game. To me, the game is approaching a level that it is no longer playable.
A recent fight with a boss in empyrea is a good example of this. While questing on my death, I encountered a fire boss with 2 storm elite minions. Knowing I need 2 blades to at least kill the minions with crow. That is exactly what I did. Turn 1 blade, turn 2 blade. The issue starts as turn 3 begins.
First the boss stuns me. So now a fire boss has trained stun? Thats fine though I'll hit next round right? Wrong! Storm 1 removes blades, storm 2 uses lord removing the stun shield. No worries, ill hit round 4. Nope, the boss hits with bull followed by storm hitting with catalain. So a stacked choke is now on me. No worries, ill hit round 5 right? Nope! Here comes another stun followed by catalain which I cant even remove until the next turn.
Now keep in mind this fire boss all the while gets 2 turns every round " bad heads" casting cheat critical scalds and volcano's. So you're telling me the game is now at a point where keeping track of what pip count a boss has really means absolutely nothing when trying to guage your surviveable next play? We need to google every fight now because the cheats are that out of control? And their entire focus is on critical?
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