No weakening stats only to make you farm/buy packs is not the way forward. It's great for KI but not players. I'm aware some players have 170% damage and 100% critical but I certainly don't. The wizards I have with 100% critical are more balanced to have reasonable resist and around 100% Damage. I spent money, a lot of money to get those wands as an investment for my wizards and my fun. We know this is only about PVP, all changes of this nature are for that community. PVE doesn't need any changes in this regard. The gear doesn't have to really get better part from say a ring that gives enough extra critical to keep critical at 100%. If anything they could add stats like block rating or stun resist to equivalents of the darkmoor robe and hat(or Dragoons etc)to make improvements and not raising other stats.
If the game is too continue it should honor agreements it made whether explicitly said or not. They took everyone's money knowing what they were selling. I invested in energy gear to have something to help me for the lifetime of the game. I invested in Jade gear to help me in stupidly tough dungeons. If they want to make better items that's fine but nerfing items I paid for is not right or moral.
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goldendragon18 my wiz that have 100% crit always crit but sometime they block, sometimes not. Heals work every time. I don't farm for a lot of upgrades just go for good enough. Darkmoor/Exalted duel hat and robe and critical boots from a pack, assuming I have a guitar wand for that wiz then work on a pet and add jewels from questing/gardening so I have 100%
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