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    1. #1
      Flash33's Avatar
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      Guide to Zone Pricing.

      Guide to Zone Pricing.

      Hello everybody, flash33 here and today I'm going to bring you a guide to the different zone pricings of the game. This guide will focus on the pricing of each zone followed by a total cost of the game as a whole right now. Now each world is divided into different zones within it, each with their own Crowns pricing, and the further that you go into the game the more expensive that each World becomes so please keep that in mind when deciding on which Worlds and/or Zones to get for your accounts.

      How this specific guide will work is under each world will first be a pricing for each zone (only one total if multiple zones share the same price) followed by a grand total cost for the world as a whole itself, and at the very end the grand total cost for the entire game as a whole right now.

      A couple of things to note though before we begin: The mainline worlds will be listed first, followed by the side worlds. Also, in addition to that, any optional content will be listed at the end of the world as well, so you can be sure that you're not accidentally or mistakenly picking up on side content that you don't want to have at this time.

      So now with that all out of the way, let us begin.

      Wizard City

      Welcome to the Spiral (The Commons, Shopping District, Olde Town; Golem Court; Unicorn Way): Free each.
      The Three Streets (Triton Avenue, Cyclops Lane, Firecat Alley): Free each (Triton Avenue-Haunted Cave; Dark Cave); 750 each (Cyclops Lane-Firecat Alley).
      The Forgotten City of Old (Crab Alley, Deep Warrens, Wailing Caverns, Wailing Caverns): 750.
      The Walking Dead (Sunken City): 750.
      Hungry, Hungry Neighbors (Colossus Boulevard): 750.
      It's a Bird, It's a Plane, It's Super Pet! (Pet Pavilion): Free.
      Total Cost: 3,750.
      Total Cost (Minus Optional Content): 1,500.

      NOTE: Dark Cave is free with the purchase of either Cyclops Lane or Firecat Alley.
      NOTE: Colossus Boulevard, Sunken City, Crab Alley and the Pet Pavilion are all optional and are not required to advance the main story in any way.

      Krokotopia

      A World of Sand and Mystery (Oasis, Altar of Kings, Royal Hall): 915.
      Adventures in the Pyramid of the Sun (Chamber of Fire, Palace of Fire, Throne Room of Fire): 915 each.
      Mysteries of the Krokosphinx (Krokosphinx, Entrance Hall, Hall of Champions): 915.
      An Ancient Order (Grand Arena, Vault of Ice, Emperor's Retreat): 915 each.
      Restless Spirits! The Afterlife and Beyond. (Tomb of Storms, Well of Spirits, Ahnic Family Tomb. Djeserit Family Tomb): 915.
      The Fall of the Queen (Karanahn Barracks, Karanahn Palace, Temple of Storms): 915 each.
      Grave Robbers (Tomb of the Beguiler): 915.
      Total Cost: 11,895.
      Total Cost (Minus Optional Content): 10,980.

      NOTE: Tomb of the Beguiler is optional and is not required to advance the main story in any way.

      Marleybone

      The City That Never Sleeps (Regent's Square, Royal Museum, Digmoore Station, Hyde Park): 1200.
      Trouble on the Rooftops (Chelsea Court-Ironworks): 1200 each.
      Jailbreak! (Scotland Yard Roof-Newgate Prison): 1200.
      Of Cats and Clockworks (Knight's Court-Katzenstein's Lab): 1200 each.
      Storm the Clocktower (Counterweight East, Counterweight West, Big Ben): 1200 each.
      Rise of the Machines (Kensington Park): 1200.
      Total Cost: 12,000.
      Total Cost (Minus Optional Content): 10,800.

      NOTE: Kensington Park is optional and is not required to advance the main story in any way.

      Mooshu

      A Palace of Harmony, A Village in Chaos (Jade Palace-Hamestu Village): 1200.
      Fields of Crimson (Tatakai Outpost-Crimson Fields): 1200 each.
      Temple of the Ancients (Yoshihito Temple-Ancient Burial Ground): 1200.
      A Place of Solitude (Shoshun Village-Cave of Solitude): 1200.
      The Power of the Elements (Kishibe Village-Shirataki Temple): 1200 each.
      The Spiritual Wonders (Village of Sorrow-Tree of Life): 1200 each.
      Total Cost: 10,800.

      Dragonspyre

      A World in Ruin (The Basilica, The Atheneum, The Tower Archives): 1200.
      Ancient Sins (Plaza of Conquests-The Grand Chasm): 1200 each.
      A Lost Art Reborn! The Drakes and the Dragonriders of Old (The Necropolis-The Drake Hatchery): 1200.
      Remnants of the Past (The Crucible-The Labyrinth): 1200 each.
      An Academy of Old, A Grove of Stone (Dragonspyre Academy-The Crystal Grove): 1200.
      The Altar and The Door (The Forum-The Great Spyre): 1200 each.
      Total Cost: 10,800.

      Grand Total Arc 1 Cost: 49,245.
      Grand Total Arc 1 Cost (Minus Optional Content): 44,980.

      Celestia

      The Ancient Underwater City (Celestia Base Camp, Survey Camp, The Grotto): 1695.
      Star Light, Star Bright (District of the Stars-Stellarium): 1695.
      Water Moles and Wildclaws and Celestians, Oh My! (The Floating Land-Stormriven): 1695.
      The Dark Side of the Moon (Stormriven Hall-Lunarium): 1695.
      Fishy Science and Legends (Science Center-Crustacean Empire): 1695.
      Suns and Spheres (The Solar District-Trial of the Spheres): 1695.
      Total Cost: 10,170.

      Zafaria

      Jambo! (Baobab Crossroads*, Baobab Crown, Baobab Market): 1695.
      Let the Lions Run Free (Savannah): 1695.
      Nothing Is Ever As It Seems (Zamunda-Zamunda Outskirts): 1695.
      The Towns of Water (Stone Town-Waterfront): 1695.
      Drumming Up The Past (Drum Jungle-Elephant Graveyard): 1695.
      The Lake That Shines in the Mountains (Mirror Lake-Shining Mountain): 1695.
      Total Cost: 10,170.

      NOTE: Baobab Crossroads is currently listed on the official website as "Baobab Cross".

      Avalon

      You Take the High Road and I'll Take the Low (Caliburn-High Road): 1695.
      When Cities and Forests Unite (Caer Lyon-The Wild): 1695 each.
      These Spirits Be Wyrd (The Wyrd-Dun Dara): 1695.
      From Dry Land Into the Briny Deep (Castle Avalon, Lake Shore, Deep Water): 1695.
      From What Was To What Is (Catacombs, Crystal Caves, Ghost Avalon, Keep of Ganelon, Restored Keep): 1695.
      Total Cost: 10,170.

      Azteca

      The Land Before Time (The Zocalo, Three Points, Cenote): 1995.
      Rumble in the Jungle (Mangrove Marsh-Saltmeadow Swamp): 1995.
      A Forested Town (Zultun Dock-Cloudburst Forest): 1995.
      The Hidden Community And The Lake of Darkness (Tierra de Brea-Pitch Black Lake): 1995.
      Village in the Trees, Mountains in the Skies (Alto Alto*-Floating Mountains): 1995.
      The End of an Era (Twin Giants-Xibalba): 1995.
      Total Cost: 11,970.

      NOTE: Alto Alto is listed on the official website as "Alto Alto Village".

      Khrysalis

      Bugs, It Had To Be Bugs! (Bastion, Silent Market, Moon Cliffs): 1995.
      The Village Hidden In The Leaves & The Gorge of Endless Dangers (Last Wood-Tyrian Gorge): 1995.
      The Fort of Corruption (Fort Rachias): 1995.
      Raging Seas, Raging Spirits (Crescent Beach-Ruined Alcazar): 1995.
      A Shadowmancers Past & A City Under Siege (Radiance Reborn-Sardonyx): 1995.
      Storm the Gates of Shadow (Kondha Desert, The Hive, Shadow Palace): 1995.
      Total Cost: 11,970.

      Grand Total Arc 2 Cost: 50,490.

      Polaris

      Something Fishy This Way Comes (Walruskberg-Walruskberg Harbor): 1995.
      A Crazy Hermit & An Odd Explorer (Forlorn Tayg-River of Frozen Tears): 1995.
      Station Of Many Secrets (Urville Station-Frigid Maw): 1995.
      Of Mice And Men (Kataba Iceblock-Borealis Peaks): 1995.
      A Secret And Hidden Academy (The Arcanum): 1995.
      Total Cost: 9,975.

      Mirage

      The Unpainted Desert (Caravan-Alkali Barrows): 1995.
      Arabian Days (Aggrobah): 1995.
      When Land Meets Sky (Caterwaul Canyons, Rubal Wastes and Chronoverge): 1995.
      Of Snakes and Quats (Istanboa-Yakhal Mountain) 1995.
      The Den of Thieves (Thieves Den): 1995.
      Secluded Temples (Eerum Palace-Chronoverge): 1995.

      Total Cost (without Arcanum): 11,970.
      Total Cost (with Arcanum): 13,965

      NOTE: Chronoverge is listed twice on the official website.
      NOTE: Because the Mirage questline technically begins in the Arcanum I included two separate prices for the world for those who didn't purchase the Arcanum before-hand.

      Empyrea

      Stranded Colony and Ancient Jungle (Aeriel Shore-Aeriel Jungle): 1995.
      Shadows and Robots (Zanadu-Zanadu Sewers): 1995.
      Age-old Struggles and the Belly of the Beast (Outer Athanor, Inner Athanor, Sepidious): 1995.

      Total Cost (with Arcanum): 5,985.
      Total Cost (without Arcanum): 7,980.

      NOTE: Zanadu is listed as Zanadu Surface on the offical website.
      OTE: Because the Empyrea questline technically begins in the Arcanum I included two separate prices for the world for those who didn't purchase the Arcanum before-hand.

      Grand Total Arc 3 Cost: 29,925.

      Grizzleheim (Optional)

      Land of the Vikings (Northguard-Savarstaad Pass): 1995.
      The Fields of Boiling And The Holt of Ander's (Vigrid Roughland): 1995.
      The Wolves of War (Mirkholm Keep): 1995.
      The Grendels of the Ancients (Nidavellir, Helgrind Warren, Winterdeep Warren, Hall of Valor): 1995.
      Sub-Zero Warfare (Ravenscar): 1995.
      Total Cost: 9,975.

      Wintertusk (Optional)

      Return of The Coven (Hrundle Fjord): 1995.
      Autumn Awakening (Austrilund): 1995.
      Summertime Situations (Vestrilund): 1995.
      Wintery Wonders (Sudrilund): 1995.
      Timeless Caverns & The Tree of the End (Nordrilund-Nastrond): 1995.
      Total Cost: 9,975.

      Grand Total Grizzleheim & Wintertusk Cost: 19,950.

      NOTE: Both Grizzleheim and Wintertusk are optional and are not required to advance the main story in any way.

      Wysteria (Optional)

      A School of Unusual Proportions (Pigswick Academy): 1000.
      Crouching Goblin, Hidden Pegasus (Pegasus Place): 1000.
      When Plants Attack (Tanglewood Way): 1000.
      Total Cost: 3,000.

      Aquila (Optional)

      Welcome to the Immortal Games (Garden of Hesperides): Free.
      Temple of the Sky Father (Mount Olympus): 2495.
      Denizens of the Deep (Atlantea): 3245.
      Journey to the Underworld (Tartarus): 3995.
      Total Cost: 9,375.

      NOTE: Each Single Dungeon can be rented for a 6 Hour time period for just 645 Crowns.

      Tale of Four Dungeons

      Sheep on High (Kembaalung, Krokotopia): 1245.
      A Palace in Dis-cord (Barkingham Palace, Marleybone): 1745.
      This Is Having Balance? (House of Scales, Krokotopia): 2495.
      Into the Nothing (Castle Darkmoor, Wizard City): 3495.
      Total Cost: 8,980.

      NOTE: Each Single Dungeon can be rented for a 6 Hour time period for just 495 Crowns.
      NOTE: All four dungeons are optional and are not required to advance the main story in any way.

      Final Overall Grand Total

      It costs exactly 181,300 Crowns to purchase every single World and Dungeon in the entire game at this point in time. This means that $160 worth of Crowns (two $80 purchases during the Super Crowns Sale) will buy you the entire game at this point in time. Alternatively $185 (two $60, one $50, one $10 and one $5 during the 60k for $60 Sale) is enough for the game. If you don't wish to wait for either sale to happen then $210 (two $80 and one $50 purchase) worth of Crowns is needed to buy all areas in the entire game at this point in time.

      For just Arc 1 or Arc 2 alone, one $60 purchase of Crowns will be enough to purchase all of the Worlds in those respective Arcs. For Arc 3, one $50 or two $25 purchases of Crowns is enough to purchase all of Polaris, Mirage and Empyrea, the only Worlds in Arc 3 at this time. For all 3 arcs (121,860), $230 (one $80, one $50 and two $25 purchases), $160 (one $60, one $50 and two $25 purchases during the 60k for $60 Sale) or $105 (one $80 and one $25 purchase during the Super Crowns Sale) worth of Crowns is enough.

      If you take out all optional content in the game (86,285), then the total game cost is 87,035. This means that $85 (one $80 and one $5 purchases), $80 (one $80 during the Super Crowns Sale) or $65 (one $60 and one $5 purchases) worth of Crowns will buy you all 3 arcs at this point in time.

      I hope that this helps all budding Crowns players in their purchasing decisions for this game. To see the full list of Area pricings check here:

      https://www.wizard101.com/game/area-pricing

      Thank you for your time.

      P.S. Before you ask, no the section names (i.e. the names before each area set in a world) are not official; I just made them all up myself for convenience and creativity.
      Last edited by Flash33; 7-28-18 at 3:51:36 PM. Reason: Updated.

    2. #2
      SoloDragonRider's Avatar
        SoloDragonRider is offline Grandmaster Wizard

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      Re: Guide to Zone Pricing.

      Definitely helpful and up to date zone pricing thread. With so much content released its good to have it updated. Well done.
      ~~Happy Questing~~



    3. #3
      firewiz46's Avatar
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        •  Khrysalis
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        •  Fire
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      Re: Guide to Zone Pricing.

      Some of the areas are a little optional. No one really needs to buy the first 3 of the 4 dungeons of the '4 dungeons'. Darkmoor is probably a must though. Similarly, no one really needs to buy Kensington Park in MB. Other areas are maybe yes / maybe no. Life needs to go to Sunken City for a spell quest, but no one else needs it. (Life also needs to buy Colossus Blvd. to train life trap, just doesn't seem fair.) Atlantea can be rented as it is has no real farming value.

      I suggest you add in the rental prices and terms for the areas that can be rented.

      'It don't come easy' - Ringo

    4. #4
      luvs2sleepalot's Avatar
        luvs2sleepalot is offline Magus Wizard
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      Re: Guide to Zone Pricing.

      Thanks! I've been thinking about a crowns only account but wasn't sure how much I was looking at.

    5. #5
      Carlos Earthrider's Avatar
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      Re: Guide to Zone Pricing.

      Great guide, though one major error: Wysteria areas are 1000 Crowns, not 3000. 3000 is for the whole world. That sets your grand total off by 6000 Crowns.

      From Wizard101.com


      • Wysteria Premium Zone Pricing
        Pigswick Academy 1000
        Pegasus Place 1000
        Tanglewood Way 1000
      Last edited by Carlos Earthrider; 3-25-16 at 5:23:36 PM.

      You mess with EarthRider
      ​You get the Spider

    6. #6
      Flash33's Avatar
        Flash33 is offline Exalted

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      Re: Guide to Zone Pricing.

      Quote Originally Posted by <strong>firewiz46 View Post
      Some of the areas are a little optional. No one really needs to buy the first 3 of the 4 dungeons of the '4 dungeons'. Darkmoor is probably a must though. Similarly, no one really needs to buy Kensington Park in MB. Other areas are maybe yes / maybe no. Life needs to go to Sunken City for a spell quest, but no one else needs it. (Life also needs to buy Colossus Blvd. to train life trap, just doesn't seem fair.) Atlantea can be rented as it is has no real farming value.
      The point of this guide is to show Crowns players how many Crowns they'll need to buy certain areas and worlds, not to show them what are the best farming hotspots in the game.

      I suggest you add in the rental prices and terms for the areas that can be rented.
      I'll do that, thanks.

      Quote Originally Posted by Carlos Earthrider View Post
      Great guide, though one major error: Wysteria areas are 1000 Crowns, not 3000. 3000 is for the whole world. That sets your grand total off by 6000 Crowns.

      From Wizard101.com


      • Wysteria Premium Zone Pricing
        Pigswick Academy 1000
        Pegasus Place 1000
        Tanglewood Way 1000
      Whoops, I thought I put 1000 for the Wysteria zones. My mistake, I'll fix that. Thanks.
      Last edited by Flash33; 3-25-16 at 5:55:45 PM.

    7. #7
      kwryola's Avatar
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      Re: Guide to Zone Pricing.

      A bit of a confusing guide, especially when you said things like zocalo-the cenote, new players might think its just the 2 maps, not three points included. Once I knew though, it was very easy to understand. There were some mistakes, but I can see you're hasty to fix them which is great!

      "We are shaped by our thoughts; we become what we think. When the mind is pure, joy follows like a shadow that never leaves."

    8. #8
      Monochromatic Bunny's Avatar
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      Re: Guide to Zone Pricing.

      Thanks for the informative guide.

      However, you should add some pictures, preferably for the world headers. Right now it's just a bunch of text and it all blends together, at least for me.

    9. #9
      SaxMan's Avatar
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      Re: Guide to Zone Pricing.

      Great guide!

      It might help with the 4 Dungeons, if you put the world location for each Dungeon. For example, it might be obvious that Barkingham Palace is in MB, but some wizards might not know where the other Dungeons are located.

      Even though this is not a guide about which zones to buy, one of the responses mentioned Colossus Boulevard. Even though CB is considered to have side quests only, it is a very useful zone for all wizards, not just life, as the secret trainer (Mildred Farseer) has spells for all schools. Also, the daily rewards quest giver makes you go to CB before giving you any daily rewards. So, CB is pretty much a must-buy for all wizard schools. Just my 2 cents, sorry for going off-topic.

      Hmm, it might not be a bad idea to mention which zones are side quests and which zones are part of the main storyline quests.

    10. #10
      Flash33's Avatar
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      Re: Guide to Zone Pricing.

      Updated the Wizard101 Guide to Zone Pricing to make it more clear which sections feature which areas.

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