I finally achieved one of my long term goals, to solo BriskBreeze Tower with my death wizard. I know there is really no need to anymore. The GrandMaster ring dropped there is now obsolete. I wanted to do this just for the challenge. The only real threat to a death wizard in the tower is the last guy, Orrick, so I'm only going to discuss how I beat him. I'll describe my equipment and spells first, then I'll explain how i did it.
Hat - Hangman's Hood
Robe - Hangman's Cape
Boots - Delectable Hooves
Wand - Ashen Axe of WinterTusk
Athame - Lexicon Blade
Amulet - Fire Mastery Amulet
Ring - Black Spinel of Battle
Pet - Spiritual Dragon (10% spell proof, 10% death proof, 5% spell defy)
Deck - Deck of Last Departure
Some of these items are crown items, but I am proud to say that all of them were found as drops rather than bought. The toughest item on the list to get was the pet. He took many, many, many hatches to get. A pet with 10% spell proof and 5% spell defy is probably required. The death proof is nice, but spritely or fire proof may be better.
Spell Cards from spell book:
Dark Pact x 7
Spell Cards from items:
Dragonblade (from pet)
Quench x 10 (bought at Wizard City Library)
DeathBlade (I think I got this Gardening)
Gargantuan Wraith (667 damage, self made)
Strategy before I went in:
Part 1: Orrick is too hard for death to solo if he summons minions or starts creating Tower Shields, so my goal was to one hit kill him. This is not easy because he removes all traps and converts when they are cast. Orrick has 80% resist to death attacks and life attacks have a 50% boost against him, so I needed to get a convert spell on him. The only way for a solo player to get a convert on him is to cast a Vaporize spell on him before casting the convert. The Vaporize spell will prevent him from removing the convert. This is why I used the Ashen Axe of WinterTusk, it gives a Vaporize card. There are no Vaporize treasure cards. Looking at the cards I used you can see I had 5 different blade cards. Using all 5 blade spells, the damage boost from Convert, and damage boost from equipment I have enough buffs to one hit kill Orrick with a Gargantuan Wraith. The wraith will do over 7000 damage and Orrick only has 6000 hit points. I packed one treasure card gargantuan wraith, a spell card wraith, and a gargantuan spell card. The gargantuan and wraith spell cards were backup in case the treasure card fizzled.
Part 2: Orrick casts many high damage cheating fire spell attacks, you can't survive long enough to get all the blades on if you allow him to keep hitting you with these spells. To counter his fire attacks I planned to use Quench treasure cards. I figured 10 would be enough. Quench is a fire spell, in order to be able to cast it efficiently, I needed to use the Fire Mastery Amulet. Without the amulet you don't have enough pips to cast the spells you need. The amulet is most likely required for this strategy to work. I planned on keeping 2 quenches on him at all times. My equipment choices gave me 52% death resist, so I was hoping I could just soak up his death attacks.
Part 3: The Dark Pact blade must be put on first or it will cause your other blades to pop. To make sure I had a Dark Pact card ready before the other blades, I put 7 Dark Pact cards in my deck. The extra Dark Pact cards are also useful. They provide cards you don't need that can be thrown out to get Quenches early in the fight.
How this worked out in Practice:
Part 1: The plan to get a convert on him worked perfectly. The Vaporize card did the trick. Getting all the blades on my wizard went according to plan as well.
Part 2: My quench plan ran into a slight hitch. If Orrick has 2 quenches on him, both pop when he casts a fire spell. So I could only get one Quench on him at a time. Sometimes he'll cast 2 fire cheat spells in a row, so quenching all of his fire attacks is difficult. I did get hit by one or two of his fire attacks, but I manged to Quench the rest. There may be a pattern to when he casts the fire attacks. If I knew the pattern maybe I could plan my Quenches to better counter him when he attacks two rounds in a row.
Edit: I figured out why both my Quenches popped. It was because I used one from a treasure card and one from an item card. Since they were technically different spells, they both popped. Two of the same type of Quench will not pop at the same time. I should have used all treasure cards and not the item card.
Part 3: Surprise, Orrick casts weakness. I didn't plan on Orrick casting weakness. This could have really put a hole in my plans, but I got lucky. He cast weakness very early in the fight, before I cast my Dark Pact spell. I used Dark Pact to get rid of the weakness. I then used my Unbalance card on Orrick. This would make one additional weakness spell from him fail. He did cast weakness late in the fight, and I was saved by the Unbalance I had used earlier. In hindsight, I may have wanted to have a couple Cleanse Ward treasure cards in order to remove weakness.
It worked, but it was close. When I killed him I had less than 200 hit points left. I think it would go better if I tried again. As pointed out above, I ran into some stuff I didn't plan on. Using my new knowledge, I think I'd be able to beat him pretty reliably using this method. Anyone have a different method for beating Orrik solo with a death wizard?
Good luck to anyone who tries it this way.