The Road to a Perfect Pet
I have made this guide after becoming experienced with the pet system and creating several near perfect pets.
Everyone wants the perfect pet. That is what we strive for in this system. I am going to say it is my personal opinion that the best pet includes the talents spritely, pain giver, spell proof, unicorn, and spell defying and will be used as an example in this guide. It is also my strong belief that every school wizard could benefit from this pet because of the universal talents, however I know everyone has different needs as far as pet talents. This brings me to my first point.
I. Avoid School Specific Talents
- Remember that dreaded fire shot talent all those defender pigs manifested? How many of us are going to benefit from fire accuracy other than fire wizards? Imagine taking a great chunk of time (or a great chunk of money for those using mega snacks) to train a pet to epic that has school specific talents? The second your pet manifests one of these you are limiting your pet to being used for one type of wizard. I'm sure the majority of us have multiple wizards. Now you would have to make a second pet to compliment a second wizard's school. Then a third, fourth, fifth, etc depending on how many wizards you have created. It cuts the cost of time/money by just aiming for those universal talents. You can review Jonah's guide for a list of all pet talents currently available in game.
II. Strength, Intellect, Agility, Will, & Power
- The numbers of all of these statistics directly effect the percentage on your pet's talents. For example, as you know after reading the basics, strength and agility directly effect resistance. The lower your max statistic number is, the lower your spell proof will be at the end of training your pet. This could make the difference between a 7% and 10% resistance. There are talents that boost your statistics known as selfish talents. I would recommend avoiding these because there are much better talents you could benefit from manifesting on your pet. The highest base statistic on any pet is 250. The sea dragon has close to 250 on every statistic. It lacks that maximum just slightly on a few though. Simply put, after looking at the talents of the pets you are mixing, you should review the base number on the pets. Be cautious that selfish talents boost the base number so you must subtract that from the statistic it effects.
III. Which Pet to Train
- The first step in this process is picking out a pet you want to raise the stats on and acquire the talents you seek. Deathshard made a great guide to Hybrids. Lord Stormrider also has a guide on all pets found through out the spiral and how to obtain them. Once you have found ideal pet, it is on to hatching and training.
IV. Training Your Perfect Pet
- The process of collecting the five talents you want on the pet is tedious. I shared my idea of the perfect pet having spell proof, spell defying, spritely, unicorn, and pain giver, so I will use that in my example. If you are starting from scratch, I hope you are lucky enough to find a fellow wizard with all four talents you seek and is willing to hatch. If that is not the case, try to aim for at least two of the talents you want at once. Do you really want to spend your gold hatching with a pet and only one of those ten talents to be the one you want on your perfect pet? My advice would be aim for two at least.
- I have a few rules in regards to training your pet that will save you money and time. If you are just starting out and your hatch only has a few talents you are looking for, only train this pet to adult, nothing further. This way the new pet is able to hatch with others and you are not investing time into a pet that does not have the potential to satisfy you as far as having a perfect pet. The hatching is the longest process. You must be selective as far as who you hatch with. Through all of the hatches you will be doing, the talents you want will probably be scattered across various pets. When you have a potentially perfect pet hatch, start training with the intent to go to epic. I would suggest stopping as soon as it gets a talent you do not seek. For me I stopped the second a pet manifested a school specific talent or selfish talent, because those were not on my wish list for my perfect pet. I would even stop at teen on some of them if the first talent they manifested was not one I wanted. There is absolutely no reason to continue training that pet, you are only wasting money and time.
V. Issues, Tips, & Reviewing Your Pet Before Training
- There are several roadblocks and frustrations besides the training part. First of all it is not guaranteed that the talents will be on your new pet. Take a moment to always review your new hatch. After your pet hatches review the base number of the statistics and review the dots on your pet's talent pool to the best of your ability. You must keep in mind just because a pet you are hatching with has a talent manifested does not guarantee it to be on the new pet. However, the possibility is much greater if the talent is manifest. The unmanifested talents on the two pets you are mixing are also pulled randomly into the new pet that is created. The way you train your pet does not effect what talents your pet manifest. Those talents are predetermined. If you have the opportunity to wait until the test realm is open, you can train your pet on test realm before the live realm. Any talents your pet manifests on test realm while training, it will manifest on live realm. This saves a ton of time and money.
- I have come across another interesting pet hatching topic up for discussion. People seem to have very different beliefs on hatching pets with similar talents. For example, let's say I have a pet with three of the five talents I want, spell proof, spritely and pain giver but no spell defying or unicorn. There are people who strongly feel you must hatch with a pet that has all three of the talents you have PLUS spell defying and unicorn to ensure that all four talents make it to the new pet. This actually does not a hundred percent guarantee you to have now all four talents, but it does up the chances a little bit. Still you have to manifest these talents on the new pet. The time consumption it will take you to find this pet with all four talents and have someone willing to hatch with you several times is not worth it in my opinion. I believe you just need to look for the high stat numbers and the missing talent. My logic has lead me to the amazing pets I have now. If you would like to read more on the discussion you may want to take a look at this thread.
- Another misconception is the pedigree. The higher the pedigree the better the pet, right? No. First off the pedigree is the number of talent dots on your pet. So basically the more ultra rare and epic talents the higher the pedigree. Well this must mean your new pet is good because you waited and waited for that high pedigree pet? Absolutely not. Those epic talents could in fact not be that useful at all. Consider all the epic talents that are card giving talents, not may cast or universal talents. Consider if those epic and ultra rare talents came from the derby side. Both of these scenario can fool you into think this pet is great. If you do not know the bloodline of the pet, then do not assume it's pedigree means it is a great pet. The pedigree is very misleading.
Please Note I used my personal suggestion for the best well rounded pet. There are people who are aiming for specific pets such as getting over a 100% resist to a certain school, therefore the first point would not apply to you.
SourcesBasics on the Advanced Pet System
Illustrated Wizard101 Pets and Locations Guide - Fallon Darkeyes
Pet Talents - Wiki
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