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Type: Posts; User: Eric Stormbringer

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    Re: Where to farm toffee beans?

    I've gotten them dropped fairly frequently from Uwe in Sweetzburg.
  2. Re: KI answers why energy did not increase with new lvl cap

    This is a fair point- Things like the updated energy sets and the like could be added to drop tables of side bosses or even future content such as skeleton key bosses. This would offer a clear...
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    Re: Critical and Block v3.0

    I've been holding off on the school-specific feedback to give the Devs the chance to audit stats. It's a monumental undertaking so I've decided to give them a chance to address the principles before...
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    Re: Critical and Block v3.0

    Great post Valdus. Quick minor correction- The Devs have stated that critical is hard-capped at 95% so against a 0 block opponent you have a 95% chance to crit max(instead of 100%)
  5. Re: How much critical should you have?

    KI hasn't released the formulas but several players have already derived it. There is even a calculator now available.


    https://www.youtube.com/watch?v=cop-_QS1344
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    Re: Storm Titan

    The Storm Titan uses a lot of shadow magic hits as well as storm so honestly you're better off with universal resist. Storm can hit in this dungeon if a)You have storm hound tc or b)you have a...
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    Re: Fall Update Now Live!

    Your % vs a 0 block opponent is completely independent of your rating. As long as you have at least 1 critical rating your percentage against these opponents will be between 1-95% based on your...
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    Re: Myth Deckathalon Now Live!

    You'll notice that all but one of those battles are side content and the one that isn't has been heavily nerfed(Medulla). This is in following with KI's design philosophy- easy main game(with a few...
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    Re: Myth Deckathalon Now Live!

    The Deckathalon in particular was never advertised as casual friendly. From the very beginning it was outlined as a challenging event that only the "best" could complete. It does offer rewards for...
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    Re: Myth Deckathalon Now Live!

    The "flaws" you are citing are by design. The deckathalon is designed to be a massive gold sink where people utilize their rare and powerful tc. The leaderboard aspect is intended to cater to those...
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    [TEST REALM] Re: Important Twitter Info

    The old conventions are moot. We've seen this before and it's being highlighted more and more as the Devs audit the game. Life now has a 4 pip AoE, Balance has a Balance specific damage bubble, Fire...
  12. Poll: Re: Life Getting More Health than Ice? Snow Way!

    We aren't sure how resistance is changing- The rating is only one method they were exploring. It is a bit too early to tell in what direction they are going with that. As for the effectively hidden...
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    [TEST REALM] Re: Important Twitter Info

    As far as I know, drain mechanics operate independently of heals so in theory it shouldn't be affected. However, that's a great question to ask the Devs!
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    [TEST REALM] Re: Thank you for ruining critical

    To clarify a little- you can't block your critical heal- however the higher block you have(if you're healing yourself/if you're healing someone else it looks at their block) the lower the critical...
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    [TEST REALM] As far as we know, decay will no longer exist. ...

    As far as we know, decay will no longer exist.



    It seems they are going the more classic RPG route where the tanks and the healers are 2 separate classes. This is supported by the changes to...
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    [TEST REALM] Re: Important Twitter Info

    Ice is retaining highest resist as per the gear.
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    [TEST REALM] Important Twitter Info

    I have noticed that there has been huge information dumps on twitter that have not made it to central. As such I will link them here so central players have a point of reference. Quick disclaimers:...
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    [TEST REALM] Re: Test Realm is up!

    Unfortunately Mattnetic has stated that the energy cap is intentional. I'm not sure about the tp issue.

    643731
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    [TEST REALM] Re: Test Realm is up!

    According to Mattnetic on twitter- the spellements will be implemented into main quest and side quest rewards(currently did not make it into test yet) and that he plans to have them drop like candy...
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    Poll: [TEST REALM] Re: ALL Karamelle Level 130 Spells

    My ratings of spell concepts and animations from favorite to least favorite. In terms of the overall feel of the spells- I actually like it. Karamelle is meant to be a whimsical world as kind of a...
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    [TEST REALM] Bug with Critical in Test Realm

    Many players have noticed that critical hits/heals are doing much less than expected even on enemies with no block. As per Wizard101 Devs- this is likely a bug and is being investigated. Link to the...
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    Re: Upcoming Critical and Block changes

    It seems my earlier reply went into auto-moderation so I'll repost here.

    All of the 7 pip AoE's were deliberately over-tuned to help PvE in the mid-game as per the devs. What they did to...
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    Re: Upcoming Critical and Block changes

    All the 7 pip spells were essentially treated as a single target hit and did not pay the AoE damage penalty(this was deliberately done to put them over curve and ease mid game PvE). That's why Storm...
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    Re: Upcoming Critical and Block changes

    Those spell changes actually make sense in context. Off site one of our authors (@Charles Darkflower) reverse engineered their formula and those spells are on track(Yep even Frost Giant). As for...
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    Re: Upcoming Critical and Block changes

    I don't think they'll take us back to the days of fizzle and pip fail(I could be wrong though). Instead I think they will most likely make it beneficial to have over 100% accuracy and power pips.
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