The Brave Pyromancer.

Illustrated Guide To Mount Olympus - First Test Of The Immortal Games!!

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[QUOTE=Christo Deathgiver;4563844][CENTER][B][SIZE=7]~ MOUNT OLYMPUS ~[/SIZE][/B]
[IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus.jpg[/IMG]

[SIZE=5]** Since This Dungeon Is Very New In Test, This Will Be A Work In Progress. **[/SIZE][/CENTER]

Welcome to the First Level 30 Dungeon within Aquila and the Immortal Games!! Throughout this guide I will submit the [B][COLOR=#008000]TAS Recommendations[/COLOR][/B]. These are our Team's suggestions and tactics that we will use in these type of dungeons. Please use them or disregard them as you see fit for your style of game play but we find they are our best approach for these fights. [B]Porting is no longer allowed in this dungeon,[/B] as I believe that all of these dungeon have been changed [B]NOT[/B] to allow porting.

[B][COLOR=green]TAS Recommendation -[/COLOR][/B] Before I list all of the battles you will encounter in this dungeon, [B][U]PREPARATION is always the key to victory[/U][/B]. *Best to prepare yourself for what you will encounter, so beside following any recommendations in this guide that you may need, I highly recommend the following:
[B][SIZE=5]1. [/SIZE][/B]Stocking up on treasure card versions of [B]Cleanse Charm[/B]. If you decide to take on the Extra Side Boss, The Gladiator Dimachaerus, these will be necessary to contend with the Weakness that will be cast as part of his Natural Attack.
[B][SIZE=5]2. [/SIZE][/B]A very good habit to get into before entering any dungeons of this type and difficulty, be sure to enter with Full Potions, Full Health & Full Mana. Even though there are plenty of Health and Mana wisps available, it is just good practice to do this for any and all dungeons.


[B][COLOR=#0000FF][SIZE=6][CENTER]First Fight/Room – Sun Chamber[/CENTER]
[/SIZE][/COLOR][SIZE=6]
[SIZE=4]Apollo Bright One (Life Boss – 4,200 Health)
Elite Cyclops Guard (Myth Minion – 1,120 Health)[/SIZE][/SIZE][/B]
- How may Elite Elite Cyclops Guard are in battle depends on how many wizards enter battle. 1 or 2 wizards enters battle and you will draw 1x Elite Cyclops Guard. If 3 or 4 Wizards enter battle then you will draw 3x Elite Cyclops Guard.

[B][COLOR=#FF0000][SIZE=4]CHEATS[/SIZE][/COLOR][/B]
- Apollo will cast Fire Spells as if wearing a Fire Mastery
- Natural Attack is Fire, costs 3 pips and comes with a –40% Smokescreen [B]AND[/B] in the following round Apollo gains one gold pip, then gains his regular pip or gold pip for the round.
- Apollo’s Natural Attack does not reflect any Fire Resistance you may have (May be a Bug and has been reported as such)

[CENTER][IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus1.jpg[/IMG][/CENTER]

[B][COLOR=#008000][SIZE=4]TAS Recommendation[/SIZE][/COLOR][/B]
When we run this dungeon, we will pre-select a hitter from the team and the remaining team members should concentrate on setup with traps for the Boss and blades for the hitter. Assigned hitter, once set up is complete, should hit with an Attack on Everyone. One team member should be assigned to healing, keeping the team and themselves healthy.


[B][SIZE=6][COLOR=#0000FF][CENTER]Second Fight/Room – Moon Chamber[/CENTER]
[/COLOR]
[SIZE=4]Crescent Moon Centaur – Moon Minion – 1,600 Health
Ophidian Archer – Death Minion – 1,500 Health[/SIZE][/SIZE][/B]
- How may Ophidian Archer are in battle depends on how many wizards enter battle. 1 or 2 wizards enters battle and you will draw 1x Ophidian Archer. If 3 or 4 Wizards enter battle then you will draw 3x Ophidian Archer.
- This is a straight up fight with no cheats

[CENTER][IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus2.jpg[/IMG][/CENTER]

[B][COLOR=#008000][SIZE=4]TAS Recommendation[/SIZE][/COLOR][/B]
When we run this dungeon, we will pre-select a hitter from the team and the remaining team members should concentrate on setup with traps for the Boss and blades for the hitter. Assigned hitter, once set up is complete, should hit with an Attack on Everyone. One team member should be assigned to healing, keeping the team and themselves healthy.


[B][COLOR=#0000FF][SIZE=6][CENTER]Third Fight/Room – Sky Balcony[/CENTER]
[/SIZE][/COLOR][/B]
[B][SIZE=4]Praetorian Guard – Storm Minion – 1,240 Health
3x Elite Cyclops Guard – Myth Minion – 1,120 Health[/SIZE][/B]
- This is a straight up fight with no cheats

[CENTER][IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus3.jpg[/IMG][/CENTER]

[B][COLOR=#008000][SIZE=4]TAS Recommendation[/SIZE][/COLOR][/B]
When we run this dungeon, we will pre-select a hitter from the team and the remaining team members should concentrate on setup with traps for the Boss and blades for the hitter. Assigned hitter, once set up is complete, should hit with an Attack on Everyone. One team member should be assigned to healing, keeping the team and themselves healthy.


[B][COLOR=#0000FF][SIZE=6][CENTER]Fourth Fight/Room
Eris' Brains Or Brawn Puzzle Challenge[/CENTER]
[/SIZE][/COLOR][/B]

[CENTER][IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus4.jpg[/IMG][/CENTER]

Eris Golden Apple has 3 Tokes to protect her. You are tasked with selecting the correct Red token (Eris Token) that is weak to the blue token presented. The Tapestries around the room offer hints on which you should select.
1. Blue Minotaur Warrior Token – Red Carthagiian Elephant Token
2. Blue Ophidian Archer Token – Red Minotaur Warrior Token
3. Blue Carthagiian Elephant Token – Ophidian Archer Token

- Fail to select the correct Token and you will be drawn into the following fight
[B][SIZE=4]Minotaur Warrior (Ice Minion - 1,500 Health), Carthagiian Elephant (Fire Minion - 1,500 Health)
Ophidian Archer (Death Minion - 1,500 Health[/SIZE][/B]
- This is a straight up fight with no cheats

[CENTER][IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus4a.jpg[/IMG][/CENTER]

[B][COLOR=#008000][SIZE=4]TAS Recommendation[/SIZE][/COLOR][/B]
When we run this dungeon, we will pre-select a hitter from the team and the remaining team members should concentrate on setup with traps for the Boss and blades for the hitter. Assigned hitter, once set up is complete, should hit with an Attack on Everyone. One team member should be assigned to healing, keeping the team and themselves healthy.


[B][COLOR=#0000FF][SIZE=6][CENTER]Fifth Fight/Room – Hall Of The Watchful Eye[/CENTER]
[/SIZE][/COLOR]
[SIZE=4]Elite Cyclops Guard – Myth Minion – 1,120 Health[/SIZE][/B]
- How may Elite Elite Cyclops Guard are in battle depends on how many wizards enter battle. 1 or 2 wizards enters battle and you will draw 2x Elite Cyclops Guard. If 3 or 4 Wizards enter battle then you will draw 4x Elite Cyclops Guard.
- This is a straight up fight with no cheats

[CENTER][IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus5.jpg[/IMG][/CENTER]

[B][COLOR=#008000][SIZE=4]TAS Recommendation[/SIZE][/COLOR][/B]
When we run this dungeon, we will pre-select a hitter from the team and the remaining team members should concentrate on setup with traps for the Boss and blades for the hitter. Assigned hitter, once set up is complete, should hit with an Attack on Everyone. One team member should be assigned to healing, keeping the team and themselves healthy.


[B][COLOR=#0000FF][SIZE=6][CENTER]Sixth Fight/Room – Assist Hephaestus Coppersmith[/CENTER]
[/SIZE][/COLOR][/B]

[CENTER][IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus6.jpg[/IMG][/CENTER]

[B]Find the 4 Bronze Eagles[/B]
1. Inside the Sun Chamber – To the right as you enter the room.
2. Near the Entrance to the dungeon to the right of the doorway if you were exiting.
3. As you enter the balcony to the Moon chamber, it is to the left near the railing.
4. From the Moon Chamber making your way back down to Hephaestus, down the second set of stairs to the right.


[B][COLOR=#0000FF][SIZE=6][CENTER]Seventh Fight/Room – Hall Of Battle[/CENTER]
[/SIZE][/COLOR]
[SIZE=4]Ares Savage Spear – Fire Boss – Health
Ophidian Archer – Death Minion – 1,500 Health[/SIZE][/B]
- How may Ophidian Archer are in battle depends on how many wizards enter battle. 1 or 2 wizards enters battle and you will draw 1x Ophidian Archer. If 3 or 4 Wizards enter battle then you will draw 3x Ophidian Archer.

[B][COLOR=#FF0000][SIZE=4]CHEATS[/SIZE][/COLOR][/B]
- Ares will cast Death Spells as if wearing a Death Mastery
- Interrupt Turn 1 – Ares will casts 15% Amplify – Repeats the round after Amplify wears off
- Ares’ Natural attack is Fire, is an X-Pip spell and comes with a 40% Hex Trap
- "You Dare Strike Me Directly?" - If you attack Ares with a single target attack spell without defeating him, he will retaliate with his natural attack

[CENTER][IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus7.jpg[/IMG][/CENTER]

[B][COLOR=#008000][SIZE=4]TAS Recommendation[/SIZE][/COLOR][/B]
When we run this dungeon, we will pre-select a hitter from the team and the remaining team members should concentrate on setup with traps for the Boss and blades for the hitter. Assigned hitter, once set up is complete, should hit with an Attack on Everyone. One team member should be assigned to healing, keeping the team and themselves healthy.


[B][COLOR=#0000FF][SIZE=6][CENTER]Final Fight/Room – Throne Room[/CENTER]
[/SIZE][/COLOR]
[SIZE=4]Zeus Sky Father – Myth Boss – Health
Minotaur Warrior – Ice Minion – Health[/SIZE][/B]
- How may Minotaur Warrior are in battle depends on how many wizards enter battle. 1 or 2 wizards enters battle and you will draw 1x Minotaur Warrior. If 3 or 4 Wizards enter battle then you will draw 3x Minotaur Warrior.
[B][COLOR=#FF0000][SIZE=4]CHEATS[/SIZE][/COLOR][/B]
- Zeus will cast Storm Spells as if wearing a Storm Mastery
- Natural Attack is storm, an X-Pip spell and comes with a +25% Myth Trap
- Zeus Natural Attack does not reflect any Storm Resistance you may have (Might be a Bug)
- “You Hesitate Too Much!” – When any Wizard casts a 6 pip or higher spell, Zeus will retaliate with a 0-pip Minotaur to the wizard that used the spell. This cheat attack ignores stun.

[CENTER][IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus8.jpg[/IMG][/CENTER]

[B][COLOR=#008000][SIZE=4]TAS Recommendation[/SIZE][/COLOR][/B]
When we run this dungeon, we will pre-select a hitter from the team and the remaining team members should concentrate on setup with traps for the Boss and blades for the hitter. Assigned hitter, once set up is complete, should hit with an Attack on Everyone. One team member should be assigned to healing, keeping the team and themselves healthy.


[B][COLOR=#0000FF][SIZE=6][CENTER]Extra Side Boss Fight/Room – Pit Of Noxii[/CENTER]
[/SIZE][/COLOR]
[SIZE=4]Gladiator Dimachaerus – Balance Boss – Health
Doomed Bones – Ice Minion – Health[/SIZE][/B]
- How may Doomed Bones are in battle depends on how many wizards enter battle. 1 or 2 wizards enters battle and you will draw 1x Doomed Bones. If 3 or 4 Wizards enter battle then you will draw 3x Doomed Bones.

[B][COLOR=#FF0000][SIZE=4]CHEATS[/SIZE][/COLOR][/B]
- Dimachaerus’ Natural Attack is Balance, costs 3 pips and leaves a –75% Weakness on the target Wizard.
- Unlike Zeus and Apollo, Gear will resist Dimachaerus’ Natural Attack

[CENTER][IMG]http://www.imagehostingcentral.com/images/ChristoDeathgiver/mountolympus9.jpg[/IMG][/CENTER]

[B][COLOR=#008000][SIZE=4]TAS Recommendation[/SIZE][/COLOR][/B]
- You will need to have either Cleans Charm in your deck if you are storm or have Treasure card Cleanse Charm in your side deck avilable to cleanse the -75% Weakness that is a part of Dimachaerus' Natural Attack.
- When we run this dungeon, we will pre-select a hitter from the team and the remaining team members should concentrate on setup with traps for the Boss and blades for the hitter. Assigned hitter, once set up is complete, should hit with an Attack on Everyone. One team member should be assigned to healing, keeping the team and themselves healthy.

[CENTER][SIZE=5]We hope that this guide will lead you to victory
in this portion of the Immortal Games!![/SIZE][/CENTER]
[/QUOTE]

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