View Full Version : idea for new spell


smo68
06-01-2009, 10:30 AM
could not find link for the new spell thread
but was just thinking of a new spell that might be cool
i would call it decay or weither
what does it do
reduce all shields by 25 percent or 4 rounds even shields put on after this card is play
so in theory
card played in round one losses 25 percent protect over the 4 rounds and ends up at 0 protect
a shield played in round 4 would only loose 25 percent protect
sorry if i am not best at explaing thing's oh and it would say cost 1 or 2 pips
either a new school spell or balance would fit best for it's school
thing this card would be great for arena duels to counter over shielding
anyway love to hear back input if this was a good idea
:thumbup1:

preciouswoof
06-17-2009, 01:42 AM
I personally think this is a good idea for a spell. I do think that maybe there could be some kind of limit for how often you use it. This would help prevent huge advantages for the team with this spell. I don't know though, I feel the same way about stuns. Overall though, I think this sounds great!:great:

stayzer
06-21-2009, 04:22 AM
I personally think this is a good idea for a spell. I do think that maybe there could be some kind of limit for how often you use it. This would help prevent huge advantages for the team with this spell. I don't know though, I feel the same way about stuns. Overall though, I think this sounds great!:great:
I agree great spell. And a limit maybe only like 2 allowed in deck or something.

~Samantha the Olympian~
07-08-2009, 12:08 PM
I have an idea. Spirit Hydra.

220 Life, Myth, and Death Damage. 8 pips.

Also, Astral schools would be cool like I saw on Wizard101.com boards.

Like this

Sun: Solarmancer
Moon: Lunarmancer
Star: Alchemist

I would definetly have an Alchemist. And there would be Astral Blade and Astral trap.

black hydra
07-10-2009, 03:23 PM
i like it!

MichelleRubyRiver
07-10-2009, 03:26 PM
that would be really cool!