Yeah, I can see why reducing Disarm's cost makes sense now. Though, I do think that Steal Ward should be kept at 2 Pips. Although it is more in line...
I'm not happy about my ice wizard's damage being decreased, but at least steal ward will be much more handy than it was before. Not that I ever used...
I thought it made sense. Plague is a mass Weakness that costs 1 pip and is 5% less effective. Bladestorm is too, but for Balanceblade. Legion Shield...
My happiest memory of Wiz? Hmm, I really don't know where to begin! It's always exhilarating when you snag a rare decoration from the Bazaar, though...
I like how one of the reasons for the first spell change was because KI said they were compensating for the added utilities, but now they're changing...
My point is that KingsIsle has shown a pattern of ignoring our feedback, especially during Test Realm, and so I can't trust them to not go ahead with...